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지역: Hyderabad, Telangana, India 
  • 장소: Hyderabad
  • 시/도:
  • 국가: India


역할 ID
206343
근로자 유형
Regular Employee
스튜디오/부서
EA Mobile - Slingshot Games (India)
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

Director Game Design

Location: Hyderabad, Telangana, India 
 
 
We’re EA—the world’s largest video game publisher. You’re probably familiar with many of our titles—Madden, Football Club, The Sims, Need for Speed, Dead Space, Battlefield and Star Wars, to name a few. But maybe you don’t know how we’re committed to creating games for every platform—from social to mobile to console—to give our consumers that anytime, anywhere access they demand. What does that mean for you? It means more opportunities to unleash your creative genius, be inspired by those around you and ignite your path in any direction you choose. 
 
 As EA's first label dedicated to purely digital games, EA Mobile creates games for mobile devices, social networks and online environments that deliver seamless play anytime, anywhere, on any device. Connecting a market of more than one billion core and masscasual gamers worldwide, EA Mobile delivers engaging, accessible, high quality games to people of all skill levels and interests. 
 
The EA Mobile portfolio encompasses some of the most recognizable entertainment brands in the world, including titles such as The Simpsons, Tetris Blitz, SCRABBLE, MONOPOLY, Plants vs Zombies 2, Real Racing 3, Dungeon Keeper as well as online games destination Pogo.com. 
 
 The Hyderabad office represents one of EA Mobile’s largest development organizations with more than 700 passionate mobile game experts involved in game development, testing, production and distribution. The game development studio is a team within this organization that is committed to building and running live services for some of EA’s top games. 
 
Our vision is to be EA Mobile’s center of excellence for Live Services and help grow the footprint of casual games in the market. 
 
Here are the values we truly believe in:

  • Tenacity – Hunger to prove yourself and keep pushing the boundary
  • Ownership – Get things done
  • Passion – Passionate about the art of making games
  • Collaboration – Great things are not done by an individual but by a team of highly motivated folks
  • Alchemy – Create magic in everything you do


Role Overview:

The Director Game Design is responsible for managing the Slingshot Game’s game design discipline and is ultimately responsible for the game design quality of the Slingshot Game’s portfolio of live mobile titles. Their responsibilities include:

  • Lead the game design team by providing clear expectations, mentorship, and guidance to help them grow in their careers
  • Develop and communicate game design strategies that align with the games’ objectives and business goals for all titles in the Slingshot Games portfolio
  • Oversee overall product quality and core player experiences across all titles
  • Understand and leverage new trends driving mobile F2P player expectations and behaviors in mobile games and other free to play platforms
  • Partner with product, analytics, UXR, and consumer insights to validate and understand underlying player motivations, and then drive solutions to problems and opportunities.
  • Establish and uphold best practices for design methodology, F2P mobile economy design, design process, design tools, communication of designs, documentation, designer onboarding and resources
  • Foster the creative culture of the team and studio

Skills and Experience:

  • 10+ years experience in a creative role within the gaming/entertainment industry.
  • 5+ years of experience leading game teams and defining game design and creative direction.
  • 5+ years of mobile and F2P experience
  • Experience designing, launching, monitoring, and evolving a live service.
  • Experience with change management and improving team operations
  • Welcome feedback and criticism, and enjoy working in a collaborative, iterative, and agile process.
  • Organized, and can break down complex problems into consumable pieces for others.
  • Experience working with research departments to establish tests and interpret data to improve the design.