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通用信息

地点:Hyderabad, Telangana, India 
  • 地点: Hyderabad
  • 州:
  • 国家/地区: India


角色 ID
206343
工作人员类型
Regular Employee
工作室/部门
EA Mobile - Slingshot Games (India)
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Director Game Design

Location: Hyderabad, Telangana, India 
 
 
We’re EA—the world’s largest video game publisher. You’re probably familiar with many of our titles—Madden, Football Club, The Sims, Need for Speed, Dead Space, Battlefield and Star Wars, to name a few. But maybe you don’t know how we’re committed to creating games for every platform—from social to mobile to console—to give our consumers that anytime, anywhere access they demand. What does that mean for you? It means more opportunities to unleash your creative genius, be inspired by those around you and ignite your path in any direction you choose. 
 
 As EA's first label dedicated to purely digital games, EA Mobile creates games for mobile devices, social networks and online environments that deliver seamless play anytime, anywhere, on any device. Connecting a market of more than one billion core and masscasual gamers worldwide, EA Mobile delivers engaging, accessible, high quality games to people of all skill levels and interests. 
 
The EA Mobile portfolio encompasses some of the most recognizable entertainment brands in the world, including titles such as The Simpsons, Tetris Blitz, SCRABBLE, MONOPOLY, Plants vs Zombies 2, Real Racing 3, Dungeon Keeper as well as online games destination Pogo.com. 
 
 The Hyderabad office represents one of EA Mobile’s largest development organizations with more than 700 passionate mobile game experts involved in game development, testing, production and distribution. The game development studio is a team within this organization that is committed to building and running live services for some of EA’s top games. 
 
Our vision is to be EA Mobile’s center of excellence for Live Services and help grow the footprint of casual games in the market. 
 
Here are the values we truly believe in:

  • Tenacity – Hunger to prove yourself and keep pushing the boundary
  • Ownership – Get things done
  • Passion – Passionate about the art of making games
  • Collaboration – Great things are not done by an individual but by a team of highly motivated folks
  • Alchemy – Create magic in everything you do


Role Overview:

The Director Game Design is responsible for managing the Slingshot Game’s game design discipline and is ultimately responsible for the game design quality of the Slingshot Game’s portfolio of live mobile titles. Their responsibilities include:

  • Lead the game design team by providing clear expectations, mentorship, and guidance to help them grow in their careers
  • Develop and communicate game design strategies that align with the games’ objectives and business goals for all titles in the Slingshot Games portfolio
  • Oversee overall product quality and core player experiences across all titles
  • Understand and leverage new trends driving mobile F2P player expectations and behaviors in mobile games and other free to play platforms
  • Partner with product, analytics, UXR, and consumer insights to validate and understand underlying player motivations, and then drive solutions to problems and opportunities.
  • Establish and uphold best practices for design methodology, F2P mobile economy design, design process, design tools, communication of designs, documentation, designer onboarding and resources
  • Foster the creative culture of the team and studio

Skills and Experience:

  • 10+ years experience in a creative role within the gaming/entertainment industry.
  • 5+ years of experience leading game teams and defining game design and creative direction.
  • 5+ years of mobile and F2P experience
  • Experience designing, launching, monitoring, and evolving a live service.
  • Experience with change management and improving team operations
  • Welcome feedback and criticism, and enjoy working in a collaborative, iterative, and agile process.
  • Organized, and can break down complex problems into consumable pieces for others.
  • Experience working with research departments to establish tests and interpret data to improve the design.

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。