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일반 정보

지역: Vancouver, British Columbia, Canada 
  • 장소: Vancouver
  • 시/도:
  • 국가: Canada

  • 장소: Toronto (Glu Mobile)
  • 시/도:
  • 국가: Canada


역할 ID
202932
근로자 유형
Regular Employee
스튜디오/부서
CTO - Creative Technologies
유연근무제
Off Site

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

Who we are

Game Production Solutions is a new division in Creative Technologies at Electronic Arts. In the Game Production Solutions group we build solutions for our customers (Game Teams / Creators). We empower game creators to make an outsized impact with our technology.


Your work with us

We are working on projects related to generative AI and Machine Learning, focused on Generative AI for game assets.

The platform we are building is to power Generative AI for game creators across EA. We are using powerful models fine-tuned and adapted for asset creation, where performance, ease of use, and security are priorities.

You will design/architect and build services and cloud infrastructure supporting Generative AI and ML projects. You will report into the Technical Director overseeing this department, and you will be a senior technologist in the team.


This position is for you if …

  • You're keen on forging a career path building services for Generative AI and ML.

  • You're willing to step beyond your comfort zone and face new challenges.

  • You enjoy being a hands-on contributor, in both architecture / design and implementation.

  • You have a background in the architecture / design and implementation of scalable backend services, and experience working with cloud infrastructure.


Important Responsibilities

  • Solution Architecture: You will work with engineers in the team to architect backend services to power our generative AI / ML platform, and you will be accountable for the performance / scalability and security of the architecture. You will also document technical specifications and system designs for future reference.

  • Coding and Debugging: You will write clean, well-structured, and maintainable code that follows best practices. You will also troubleshoot and debug issues to ensure smooth functioning of all of the services.

  • Partnerships and Collaboration: You will collaborate with Product Managers, Tech Artists, and DevOps/MLOps engineers to identify requirements.

  • Technical Leadership and Mentorship: You will provide technical mentorship and guidance to junior engineers, promoting an environment of learning and improvement. You will create and share best practices for coding scalable and secure backend services within the team, and you will participate in code reviews and provide constructive feedback to team members.

  • Broad Technical Understanding: You will build an understanding of EA's game technologies, engines, and strategies.


Qualifications

  • 8+ years of experience as a Software Engineer

  • Experience architecting and coding backend / online services.

  • Experience working with cloud infrastructure (one of AWS, Azure, or Google.)

  • Experience working with relational (one of MySQL, Oracle, or similar) and non-relational data stores (one of Mongo, Dynamo, or similar).

  • Experience working with containers (like Docker / similar) and fabrics (like Kubernetes / similar.)

  • Proficiency in at least one backend / online service programming language (e.g. Java, C#, Go, Scala, or similar) and an ability to pickup / learn new programming languages.

  • Experience integrating / working with GenAI and LLMs (e.g. GPT, Gemini, or similar.)

  • Experience integrating / working with MLOps pipelines and products.

  • Comfortable working in a remote or hybrid environment.

  • Willing to travel to meet with team members and partners in person.

  • Bachelor's degree in one of Computer Science (or related technical field) or equivalent practical experience.



Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지에 중점을 둔 복리후생 프로그램을 통해 유급 휴가와 육아 휴가, 무료 게임 제공 등을 통해 균형 잡힌 삶을 지원합니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.