- Locație: Montreal
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- Țară: Canada
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Descriere și cerințe
Who We Are
Game Production Solutions (GPS) is part of the Game Development Experience (GDX) group at Electronic Arts. Our mission is to empower game creators by building tools, services, and data-driven insights that accelerate game development. We strive to provide internal game teams with reliable, accessible data that informs smarter decisions and drives innovation.
Your work with us
We are working on projects related to generative AI and Machine Learning, focused on Generative AI for game assets.
The platform we are building is to power Generative AI for game creators across EA. We are using powerful models fine-tuned and adapted for asset creation, where performance, ease of use, and security are priorities.
You will design/architect and build services and cloud infrastructure supporting Generative AI and ML projects. You will report into the Technical Director overseeing this department, and you will be a senior technologist in the team.
This position is for you if …
You're keen on forging a career path building services for Generative AI and ML.
You're willing to step beyond your comfort zone and face new challenges.
You enjoy being a hands-on contributor, in both architecture / design and implementation.
You have a background in the architecture / design and implementation of scalable backend services, and experience working with cloud infrastructure.
Important Responsibilities
Solution Architecture: You will work with engineers in the team to architect backend services to power our generative AI / ML platform, and you will be accountable for the performance / scalability and security of the architecture. You will also document technical specifications and system designs for future reference.
Coding and Debugging: You will write clean, well-structured, and maintainable code that follows best practices. You will also troubleshoot and debug issues to ensure smooth functioning of all of the services.
Partnerships and Collaboration: You will collaborate with Product Managers, Tech Artists, and DevOps/MLOps engineers to identify requirements.
Technical Leadership and Mentorship: You will provide technical mentorship and guidance to junior engineers, promoting an environment of learning and improvement. You will create and share best practices for coding scalable and secure backend services within the team, and you will participate in code reviews and provide constructive feedback to team members.
Broad Technical Understanding: You will build an understanding of EA's game technologies, engines, and strategies.
Qualifications
8+ years of experience as a Software Engineer
Experience architecting and coding backend / online services.
Experience working with cloud infrastructure (one of AWS, Azure, or Google.)
Experience working with relational (one of MySQL, Oracle, or similar) and non-relational data stores (one of Mongo, Dynamo, or similar).
Experience working with containers (like Docker / similar) and fabrics (like Kubernetes / similar.)
Proficiency in at least one backend / online service programming language (e.g. Java, C#, Go, Scala, or similar) and an ability to pickup / learn new programming languages.
Experience integrating / working with GenAI and LLMs (e.g. GPT, Gemini, or similar.)
Experience integrating / working with MLOps pipelines and products.