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일반 정보

지역: Bucharest, Romania 
역할 ID
207756
근로자 유형
Temporary Employee
스튜디오/부서
EA Studios - SPORTS
유연근무제
Hybrid

설명 및 참여 요건

당사는 크리에이터, 스토리텔러, 기술자, 경험 생산자, 혁신가 등으로 구성된 글로벌 팀입니다. 당사는 서비스를 제공하는 플레이어만큼이나 다양한 팀에서 놀라운 게임과 경험이 시작된다고 믿습니다. Electronic Arts에서 불가능은 없습니다.

The Role

FC Ultimate Teams C++ Engineers work on the Client side of the FC Ultimate Team game mode, using C++ technology.

As part of the FC Ultimate Team you will work on the features that build the most played game mode of the FC game, using the existing architecture or by bringing improvements to the UI Framework and Frostbite add-ons that we are using to build the features. FC Ultimate Team is an exclusive Online game mode so you will be working side-by-side with the Server team members, to be able to implement features like stadium customization, season objectives, FUT club or transfer market.

What you will do as a FC Ultimate Team Engineer:

  • Design and implement features for FC Ultimate Team game mode

  • Design, maintain, implement, test and debug code, pipelines and other Ultimate Team related sub-components and packages.

  • Work with Server Engineers, Production and Interface Designers to gather requirements and write technical design specifications

  • You will report to one of the FC Ultimate Team's managers and work with your peers to develop FC Ultimate Team features

We're looking for:

  • Object-oriented programming experience of OO design principles

  • 4+ years experience in C++ software development

  • Experience in UI technologies (Qt, Unity or Unreal UI frameworks or web front-end development) is very nice to have

  • Experience in ActionScript is nice to have

  • Familiarity with scripting languages (Python, Lua), C# and SQL is nice to have

  • Ability to work with existing and unfamiliar code

Requisition type: Temporary