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Maklumat Am

Lokasi: Victoria, British Columbia, Canada 
  • Lokasi: Orlando
  • Negeri:
  • Negara: United States of America

  • Lokasi: Victoria
  • Negeri:
  • Negara: Canada


ID Peranan
207935
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - SPORTS
Pengaturan Kerja Fleksibel
Hybrid

Perihalan & Keperluan

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.

As an Automation Software Engineer, you’ll be at the intersection of gameplay, systems, and technology — building scalable solutions that accelerate our ability to test, validate, and optimize game mechanics, balance, modes, animation, and live content. You’ll help architect and evolve smart, automated systems that empower designers and developers to iterate faster and with more confidence.

Our Optima engineers maintain a high-level view of the entire development pipeline — from tools to CI/CD to gameplay telemetry — and act as force multipliers, unlocking efficiency and quality across the studio. If you're passionate about solving complex technical problems, shaping how games are tested at scale, and leveraging automation to make great games even better, we want to hear from you.

*Please note, this position will require a hybrid onsite presence in either Victoria BC Canada, or Orlando, FL*

Your Responsibilities

  • Build and scale automation frameworks to validate gameplay mechanics, animation systems, balance models, and game modes across multiple platforms and configurations.

  • Partner closely with design, QA, and engineering to identify key pain points and deliver automated workflows that reduce manual validation and increase iteration velocity.

  • Own the creation and maintenance of intelligent test systems integrated with our CI/CD pipelines, catching regressions early and ensuring stable builds across the development lifecycle.

  • Leverage telemetry and gameplay data to inform test scenarios that simulate real-world player behavior at scale.

  • Contribute to the overall automation strategy — influencing best practices, tool selection, and system design for long-term sustainability and cross-project reuse.

  • Drive improvements to tooling, workflows, and infrastructure that enable rapid prototyping, safe experimentation, and fast feedback loops.

  • Develop and implement automation tests and technology that ensure the long term support of a live-service title, with a focus on rapid content delivery.

Your Qualifications

  • 6+ years of professional software development experience using OOP languages (e.g., C++, C#).

  • Proven experience in test automation frameworks, continuous integration systems, and real-time debugging in game or simulation environments.

  • Understanding of SDLC, STLC processes, and quality engineering best practices.

  • Deep understanding of software engineering fundamentals: algorithms, design patterns, data structures, CI/CD pipelines, and test-driven development.

  • Experience collaborating across multi-disciplinary teams to deliver complex systems in a live game or high-stakes production environment.

  • Bachelor's degree in Computer, Software Engineering, Computer Science Degree or related concentration, equivalent and/or combination of education and work experience.

Bonus Points:

  • Experience using machine learning to drive automation or simulate player behavior for balance and system tuning.

  • Familiarity with agentic agents or reinforcement learning frameworks for emergent gameplay testing and sandbox simulation.

  • Background in computer vision, especially in the context of gameplay validation, animation quality checks, or visual regression testing.

  • Hands-on experience integrating game telemetry and behavioral analytics into test pipelines.

  • Prior contributions to scalable test infrastructures for multiplayer, sandbox, or systems-heavy games.



Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.