- Lokasi: Redwood City
- Negeri:
- Negara: United States of America
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Perihalan & Keperluan
Welcome to The Sims, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. The Sims is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.
Location: Vancouver or Redwood City, hybrid in studio three days a week.
This is an individual contributor senior role reporting to a Development Director. You will be part of a multidiscipline team working on the future of The Sims.
Responsibilities:
Create prototypes and designs for gameplay content, mechanics, and systems
Write clear and detailed documentation that communicates functionality, logic, tuning, and player outcomes
Implement and tune interactive objects, mechanics, and systems, or mechanics that power story-driven simulation and gameplay
Collaborate with designers, art, engineering, and QA to ensure alignment and feasibility
Partner with producers and project managers to scope features and track tasks
Use player-centered and data-informed design processes through quantitative and qualitative player insights
Troubleshoot in-engine, taking ownership over quality and player experience
Mentor junior designers, offering feedback and guidance based on expertise
Qualifications:
5+ years of professional experience with one shipped AAA title
Experience in builders, simulation, sandbox, or life-sim games
Experience with expansion content or live service development
Experience with logic, scripting, and in-engine implementation using in engine, esp. with proprietary tools (e.g., Unreal, XML, Blueprints)
Proficient in version control (e.g. Perforce, Git) task tracking (e.g. Jira), and data visualization tools (e.g. Looker or Tableau)
Experience with player-driven storytelling and systems supporting different playstyles
Comfort designing content around themes like identity, relationships, and social dynamics
Bonus - Experience working within Agile development