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Maklumat Am

Lokasi: Montreal, Quebec, Canada 
ID Peranan
215616
Jenis Pekerja
Regular Employee
Studio/Jabatan
EA Studios - Motive Montreal
Pengaturan Kerja Fleksibel
Hybrid

Description & Requirements

Electronic Arts mencipta pengalaman hiburan tahap seterusnya yang memberi inspirasi kepada pemain dan peminat di seluruh dunia. Semua orang adalah sebahagian daripada kisah di sini. Sebahagian daripada komuniti yang terhubung merentasi dunia. Tempat di mana kreativiti berkembang maju, perspektif baharu di alu-alukan dan idea adalah penting. Satu pasukan di mana semua orang terlibat dalam permainan.

Engine Systems Performance Engineer

The Engine Systems Performance team is looking for an experienced engineer who enjoys understanding complex technical changes, diagnosing issues across projects and code branches, and digging into performance problems to identify root causes.

In this role, you will partner with developers across the full production pipeline—including engineering, production, design, and art—to ensure our games and development workflows are performant, scalable, and reliable.

Your work will directly impact the player experience across multiple projects and initiatives within the Battlefield franchise.

Skills & Requirements

  • 5+ years of programming experience in C++, with a deep understanding of the language, best practices, and architectural considerations.
  • Excellent problem-solving skills and a service-oriented mindset.
  • Strong communication skills, with the ability to work effectively with both technical and non-technical partners across development and leadership teams.
  • Expertise in concurrency, memory management, and performance optimization.
  • Proven experience developing for multiple devices, including consoles and varying hardware configurations.
  • Experience working with large codebases and multi-product development environments.
  • Demonstrated ability to lead complex, cross-domain investigations to identify and resolve technical issues.
  • Experience working with game engines such as Unreal, Unity, or Frostbite is preferred.
  • Bonus: Familiarity with profiling tools such as PIX, Superluminal, or Tracy Profiler.

Responsibilities

  • Collaborate with the Performance team and broader Engine organization to define and achieve goals for your domain or area of ownership.
  • Provide technical leadership, mentorship, and guidance to other Software Engineers.
  • Analyze game performance using a variety of systems and tools, identifying and communicating areas of concern.
  • Lead root cause analysis for performance issues and propose effective mitigation strategies and solutions.
  • Partner with game code and content developers to debug and optimize performance bottlenecks identified during development and testing.
  • Review technical design documents to identify potential performance risks and recommend alternative implementations.
  • Identify opportunities to improve testing, tooling, and workflows for more effective triage, reporting, and performance analysis.
  • Adapt and evolve existing tools to support new features, platforms, and problem spaces.


Tentang Electronic Arts
Kami berbangga mempunyai portfolio permainan dan pengalaman yang luas, lokasi di seluruh dunia dan peluang merentasi EA. Kami menghargai kebolehsuaian, ketahanan, kreativiti dan sifat ingin tahu. Daripada kepimpinan yang menyerlahkan potensi anda, kepada mewujudkan ruang untuk pembelajaran dan membuat uji kaji, kami memperkasakan anda untuk melakukan kerja-kerja yang hebat dan mengejar peluang untuk pertumbuhan.

Kami mengambil pendekatan yang holistik dengan program manfaat kami, memberi tumpuan kepada fizikal, emosi, kewangan, kerjaya, dan kesejahteraan komuniti untuk menyokong kehidupan yang seimbang. Pakej kami disesuaikan untuk memenuhi keperluan setempat dan mungkin merangkumi perlindungan penjagaan kesihatan, sokongan kesejahteraan mental, simpanan persaraan, cuti bergaji, cuti keluarga, permainan percuma dan banyak lagi. Kami memupuk persekitaran di mana pasukan kami sentiasa boleh membawa pengalaman terbaik mereka.

Electronic Arts adalah majikan peluang yang sama rata. Semua keputusan pekerjaan dibuat tanpa mengambil kira kaum, warna kulit, asal negara, keturunan, jantina, identiti atau penzahiran jantina, orientasi seksual, umur, maklumat genetik, agama, kecacatan, keadaan perubatan, kehamilan, status perkahwinan, status keluarga, status veteran, atau mana-mana ciri lain yang dilindungi oleh undang-undang. Kami juga akan mempertimbangkan pemohon pekerjaan berkelayakan yang mempunyai rekod jenayah selaras dengan undang-undang yang berkenaan. EA juga menyediakan tempat tinggal di tempat kerja untuk individu yang berkelayakan dengan kecacatan seperti yang dikehendaki oleh undang-undang yang berkenaan.