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Descriere și cerințe
EA SPORTS is at the forefront of revolutionizing the world of gaming by driving transformational change in how games are made and played. At EA SPORTS, everyone contributes to crafting the future of entertainment, building a community where creativity and innovation thrive.
As one of the largest sports entertainment platforms in the world, EA SPORTS FC is redefining football with genre-leading interactive experiences, connecting a global community of fans to The World's Game through innovation and unrivaled authenticity.
With more opportunity than ever to design, innovate and create new, immersive experiences that bring joy, inclusivity, and connection to fans everywhere, we invite you to join our passionate and dynamic team as we pioneer the future of football fandom.
The FC Gameplay Advanced Team makes meaningful innovations in team strategy, AI, player animation, and player interactions that create exciting back of the box features for the EA Sports FC franchise. We work with creative designers, artists, and engineers to deliver big ideas that matter to the millions of players who enjoy the biggest sports video game in the world.
In this role you will join our multidisciplinary effort to deliver the best animation in the industry. You will be initially focusing on building a generative system to produce poses at runtime.
Your Responsibilities:
Apply machine learning techniques to develop high-quality human motion models that respond quickly to real-time controller input.
Integrate ML models into C++ game code to support and ship production features.
Develop and maintain a complete animation data pipeline for ML training, from data source to deployment.
Build stress tests to validate model robustness and performance prior to release.
Gather and analyze live deployment data to identify issues and optimize model performance.
Gather, annotate, and synthesize training data using EA FC mocap, real-world volumetric data, and feedback from animation experts.
Share results through shipping features, presentations, papers, prototypes, and interactive demonstrations.
Stay current with latest ML and animation advancements, collaborating with production, design, and art teams to identify and drive impactful projects.
Your Qualifications:
BS in Computer Science, Mathematics, or a related field, or equivalent professional experience.
3+ years of experience in animation, with familiarity using 3D animation tools such as MotionBuilder or game engines.
Experience with Python and ML frameworks like PyTorch or TensorFlow.
Experience productizing ML solutions, either as standalone applications or production services.
Experience optimizing ML models for real-time, memory- and compute-constrained environments.
Proficiency in C++ and Python.
Experience working with cloud technologies such as containers, Kubernetes, Azure, or AWS.
Experience handling large-scale datasets (GBs–TBs).
Knowledge of 3D transformations.
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