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通用信息

地点:Offsite - Michigan, Michigan, United States of America 
  • 地点: Redwood City
  • 州:
  • 国家/地区: United States of America

  • 地点: Los Angeles - Del Rey
  • 州:
  • 国家/地区: United States of America

  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
204175
工作人员类型
Intern - Temporary Employee
工作室/部门
EA Mobile - Publishing
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

3D Art Intern

Electronic Arts is looking for students to join our world-class internship experience. Summer 2025 will be better than ever as we bring all interns together on-site for orientation week and prep students for the future ways of work by offering remote and hybrid opportunities depending on your location. For more information about our Next-Gen Program, visit https://www.ea.com/careers/interns-and-university-graduates

Design Home is the leading mobile interior design and décor game. As a 3D Artist intern, you’ll report to senior artists and work with a team of enthusiastic developers passionate about interior design. You will use your energy and curiosity to gain experience creating high-quality art for our highly enthusiastic players and inspire new ones.

Responsibilities

  • You will help create assets including characters, weapons, and props, learning all aspects of production from concept to integration. This includes Modeling, Texturing from given reference.
  • You will adapt your work based on feedback and reviews.
  • You will review and give feedback on 3D assets to ensure they meet technical requirements
  • You will create or match an existing aesthetic style and implement it through authoring of assets
  • You will optimize assets for performance based on given requirements

Qualifications

  • You are currently enrolled in a Bachelor’s Degree granting program in a related field
  • You have experience integrating assets in a game engine.
  • Knowledge in industry standard software like Maya, ZBrush, Substance Painter/Designer and Photoshop
  • 3D Modeling: understanding of form, shape, structure, and silhouette.
  • You have a good eye for Light, Shades, Color, and Detail in creating Texture Maps of different material types.
  • Knowledge of real-time modeling techniques (Shaders, PBR, Normal maps, Displacement maps etc.)

You must be available for a full-time paid internship in the summer of 2025. We are only considering students who will be enrolled in an accredited degree program in the summer of 2025, slated to graduate no earlier than December 2025. You must be legally authorized to work in the US on a full-time basis during the 12-week internship. Visa sponsorship is not available for this position.




COMPENSATION AND BENEFITS

The base salary ranges listed below are for the defined geographic market pay zones in these states. If you reside outside of these locations, a recruiter will advise on the base salary range and benefits for your specific location.
 
EA has listed the pay ranges it in good faith expects to pay applicants for this role in the locations listed, as of the time of this posting. Salary offered will be determined based on numerous  relevant business and candidate factors including, for example, degree type (e.g. Bachelor’s, Master’s, PhD), what stage you are in your degree journey (i.e. freshman, sophomore, etc.), qualifications, certifications, experience, skills, geographic location, and business or organizational needs.

HOURLY PAY RANGES

    • California (depending on location e.g. Los Angeles vs. Sacramento):
      º $18 - $45 USD Hourly
    • British Columbia (depending on location e.g. Vancouver vs. Victoria):
      º $29 - $31  CAN Hourly

The pay is just one part of the overall compensation at EA.  We also offer a package of benefits including 80 hours per year of sick time (prorated based on scheduled hours per week if less than full-time), 16 paid company holidays per year, medical insurance, and 401(k).  Interns in California are also eligible for Voluntary Disability Insurance.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。