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通用信息

地点:Austin, Texas, United States of America 
  • 地点: Austin
  • 州: Texas
  • 国家/地区: United States of America

  • 地点: Orlando
  • 州: Florida
  • 国家/地区: United States of America

  • 地点: Toronto
  • 州: Ontario
  • 国家/地区: Canada


角色 ID
212277
工作人员类型
Regular Employee
工作室/部门
CT - IT
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.


EA Information Technology (EAIT) powers the technology that connects our global workforce and supports every part of our business, from game development to marketing, publishing, security, and player experience. We create secure, scalable solutions that help teams collaborate and innovate in order to create better experiences for players worldwide.


Location: Austin
Reports to: Director, Enterprise Infrastructure

Job Summary:

Join us at Electronic Arts, where you will help shape the technology powering iconic franchises like FIFA, Apex Legends, and The Sims. Reporting to the Director, Enterprise Infrastructure, you will work as an individual contributor, guiding our enterprise architecture and collaborating with teams across EA. Our award-winning culture values creativity, inclusion, and flexibility, supporting you as you build scalable, secure platforms for millions of players.

Responsibilities:

  • You will define and maintain enterprise architecture standards, reference architectures, and technology roadmaps, ensuring alignment with EA's scalability and security requirements.
  • You will lead architecture for hybrid cloud platforms, increasing adoption of cloud-native patterns such as microservices, APIs, service mesh, and container-based workloads.
  • You will serve as EA's subject matter expert for OpenShift Virtualization and Kubernetes, guiding platform enhancements in operators, networking, storage, and security controls.
  • You will develop and publish engineering patterns, reusable frameworks, and reference implementations, partnering with engineering teams to embed automation-first approaches and security-by-design.

Required Qualifications:

  • 10+ years of experience in enterprise architecture, platform engineering, or software engineering, including designing large-scale, distributed cloud-native systems.
  • Experience with OpenShift and enterprise Kubernetes platforms, including defining deployment strategies and platform governance for global-scale environments.
  • Hands-on coding experience in Go, Java, Python, or comparable languages, and deep expertise with Infrastructure as Code tools (Terraform, Helm, GitOps) and CI/CD frameworks.
  • Certifications: RHCA, RHOCP, and Kubernetes (CKA, CKAD, CKS), plus experience supporting large-scale consumer or gaming platforms in hybrid cloud environments.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。