跳到内容

通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
213158
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Associate Producer II - EA SPORTS™ FC

 

Vancouver, Canada

 

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Building on an incredible 30 year foundation, we’re redefining football with EA SPORTS FC - a genre-leading ecosystem of interactive experiences, bringing a global community of football fans closer to The World's Game. Together, we’re taking the largest football club in the world to new heights – and this is just the beginning! With more opportunity than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to fans everywhere, we invite you to join us as we pioneer the future of football with EA SPORTS FC, and welcome everyone to the club! 


We are looking for an experienced Producer to lead the PC program across Core technology teams that power EA SPORTS FC. You will operate at the heart of the franchise, supporting foundational systems, rendering, tools, and technical pipelines that fuel the entire game.

We ask that you have production leadership combined with solid technical fluency in PC performance, optimization, and platform complexity. You will bring structure to technical programs, partner with engineering and rendering leadership, and meet performance, stability, and scalability goals across a large, multi-team development environment.


Responsibilities:

  • Lead the PC program across FC, establish & maintain the PC roadmap, setting priorities, ensuring agreement, execution, and visibility across partner teams.
  • Guide PC performance quality by working with engineering and QV to meet performance targets and ensure a smooth player experience.
  • Partner with discipline directors and technical leadership to balance visual quality, feature ideas, scope, and schedule.
  • Identify technical risks early, especially related to performance, scalability, and platform constraints, and guide mitigation plans.
  • Coordinate cross-team dependencies affecting Core systems and ensure execution remains on track through milestones.
  • Support data-informed decision-making using telemetry, performance captures, and profiling outputs.
  • Establish clear communication channels for surfacing performance health, technical debt, and long-term investment needs.
  • Improve production workflows that support technical teams, allowing efficient delivery of foundational work.
  • This would be a Hybrid role working out of our EAV Studio
  • You would report directly to the Core team Line Producer


Qualifications:

  • 5+ years of experience in game production, with time supporting technical, engine, rendering, or platform teams.
  • Demonstrated experience driving production for PC-focused programs, including performance optimization and hardware variability.
  • Experience partnering with rendering engineers, systems engineers, and technical artists in a AAA environment.
  • Experience managing complex cross-team dependencies and technical roadmaps.
  • Risk management, prioritization, and partner agreement.
  • Experience using performance metrics, profiling tools, and telemetry data to inform production decisions.
  • Experience shipping and supporting a large-scale or live service PC title.
  • Familiarity with modern rendering pipelines, optimization workflows, and performance certification standards.
  • Experience managing technical debt programs alongside feature development.
  • Prior people management experience leading other producers or project managers.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。