跳到内容

通用信息

地点:Montreal, Quebec, Canada 
  • 地点: Offsite - Canada QC
  • 州:
  • 国家/地区: Canada

  • 地点: Offsite - Canada ON
  • 州:
  • 国家/地区: Canada

  • 地点: Offsite - Canada BC
  • 州:
  • 国家/地区: Canada

  • 地点: Offsite - Canada AB
  • 州:
  • 国家/地区: Canada


角色 ID
209000
工作人员类型
Temporary Employee
工作室/部门
EA Studios - EA Create
弹性工作安排
Off Site

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page.

Audio Artist 3


The Audio Artist 3 will report to the Audio Director.

The Studio

EA Create is a collective of content production teams partnering with EA Studios game teams to provide outstanding visuals, audio and technology. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination, creating amazing visuals, sound and experiences. We are a diverse team, unified through collaboration, culture and craft.

The Role

Join EA's Create Audio team as an Audio Artist and become an important player in creating award-winning soundscapes for groundbreaking projects. This temporary, full-time role offers collaboration with audio professionals and core game teams, renowned for titles like Star Wars Squadrons and the Dead Space remake. Dive into the sound design for a Marvel Iron Man game, blending detailed, grounded sounds with imaginative sci-fi elements. Bring your experience with video games, technical expertise, and creative flair to our inclusive culture. Showcase your skills and help shape the next evolution of a Marvel franchise. If you’re inspired to deliver exceptional audio experiences, we want to see your resume and demo reel!


This is a 12 month temporary position. 


Responsibilities:

  • Create Quality Audio: Design assets that improve the game experience.
  • Edit and Implement Audio: Use audio tools and game engines to edit and implement audio assets.
  • Collaborate Across departments: Partner with Design, Animation, VFX, and Audio Directors to ensure that audio aligns with the game vision.
  • Follow Timelines: Submit final audio files by the planned deadlines.
  • Audio Post-Production: Provide crafted audio for scripted events to support the narrative experience.
  • Troubleshoot Bugs: Resolve audio-related issues within the game.
  •  Communicate with team members and external partners.
  • Ownership: Guide the audio content creation and implementation for your missions or other features.
  • Community Engagement: Contribute to the audio community across EA Studios by encouraging collaboration and sharing expertise.

Qualifications:

  • 4+ years of experience
  • Artistic, creative, and technical sensibilities
  • Proficiency in game audio authoring tools and pipelines (e.g., Wwise)
  • Experience with game engines (e.g., Unreal)
  • Expertise in at least one major DAW (e.g., ProTools, Reaper)
  • Familiarity with version control tools (e.g., Perforce)
  • Comfortable with modern audio equipment and recording techniques
  • Additional technical skills with Reaper Workflows, Python scripting, and Unreal workflows.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。