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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
208251
工作人员类型
Temporary Employee
工作室/部门
Marketing
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Our EA Experiences group is dedicated to ensuring great experiences for our growing communities centered around our world-renowned brands, including fan-favorites like Apex, Battlefield, EA SPORTS FC, Madden NFL and The Sims, just to name a few. We're a multi-functional group, with world-class expertise building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem. We inspire, connect, and engage fans through culturally relevant content, intentionally architected journeys across channels, and meaningful fan care. Our goal is to provide valuable, easy experiences that fans love – in our games, around our games, and through innovative adjacent experiences to grow and enrich how fans experience EA as we shape the future of entertainment.

The Growth Marketing Content Production Team plans, creates, and delivers compelling creative content to empower EA’s brand go-to-market strategies across global channels. Our industry-leading expertise in computer graphics and design, VFX, storytelling and editorial, directing, and producing delivers content that represents and expands our franchise strategies, expands lore and gameplay insight, and brings call-to-action excitement to our fans and players around the world. Our Growth Marketing team is seeking a Cinematic Artist 

As a Cinematic Artist you will work alongside a team of creative artists and editors to help create our world class trailers that we use to market our games. You will have responsibility for shot layout, animation, lighting and rendering to achieve the final creative vision as set forward by your Director. We support all of EA's games and studios, so the work is very varied. You will report to the Craft Manager. 

Responsibilities:

  • Set up and complete cinematic scenes and sequences utilising in-engine 3D assets: levels, characters, vehicles, props and VFX.
  • Polish cameras, animations and lighting.
  • Render final sequences in high quality.

Qualifications:

An artist with a proven track-record of delivering multiple successful projects.

Experience creating world class animation or cinematic shots, on time and on brief.

Solution focused with the ability to dive technically deep while still maintaining focus on deadlines

Experience of a similar role within a commercial environment.

Strong 3D skill sets in layout and animation.

Experience with lighting either in-engine or 3D-package. (i.e. UE5, Unity, Frostbite, Maya, Blender, 3DS, etc.)

Experience with Film/TV VFX work or AAA Games Cinematics production

Experience with Real-Time graphics is strongly preferred.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。