跳到内容

通用信息

地点:Austin, Texas, United States of America 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
211053
工作人员类型
Regular Employee
工作室/部门
Fan Growth
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Our EA Experiences group is dedicated to ensuring great experiences for our growing communities centered around our world-renowned brands, including fan-favorites like Apex, Battlefield, EA SPORTS FC, Madden NFL and The Sims, just to name a few. We're a multi-functional group, with world-class expertise building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem. We inspire, connect, and engage fans through culturally relevant content, intentionally architected journeys across channels, and meaningful fan care. Our goal is to provide valuable, easy experiences that fans love – in our games, around our games, and through innovative adjacent experiences to grow and enrich how fans experience EA as we shape the future of entertainment.


The Launch and Lifecyle Manager is part of EA’s Fan Care organization that strives to make EA known for taking care of players. You are a fan-centric business driver that leads the care strategy from launch through lifecycle and sunset. You coordinate across Fan Care to lead game pods and proactively manage studio relationships with stakeholder mapping and engagement plans. Your primary responsibility is delivering a great fan experience with Fan Care by ensuring readiness through fan journey assessments, deriving actionable insights, BRDs, operational planning and retrospectives. You will work closely with a franchise across console, PC and mobile games and their live services. 



Responsibilities


  • Lead game pods: coordinate across Fan Care, CX Services, Integrations, Experience Design & Live Service.

  • Deeply understand both Fan Care and studio strategies and work to connect them to drive quantifiable, meaningful impacts. 

  • Proactively manage working-level studio relationships with stakeholder mapping and engagement plans.

  • Ensure launch and live service readiness through strategic project management, implementing care strategy, connecting strategies between studio and Fan Care, identifying opportunities and leading retrospectives. 

  • Point of Contact for escalations: triage, resolve, and run retros.

  • Support service delivery strategy with holistic game lifecycle and launch reporting, ORES tracking, and action planning.

Qualifications

  • Service-oriented 

  • Analytical, quantitative data-driven, problem solver 

  • Able to drive multiple projects and streams of work concurrently while meeting deadlines and maintaining proper documentation and reporting.

  • Passionate about games and fan experience

  • Ultra-collaborative relationship builder 

  • Strong oral and written communicator 

  • Change driver 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。