描述和要求
EA SPORTS is one of the leading sports entertainment brands in the world, with top-selling videogame franchises, award-winning interactive technology, fan programs, and cross-platform digital experiences. EA SPORTS creates connected experiences that ignite the emotion of sport through industry-leading sports video games, including Madden NFL football, EA Sports FC soccer, NHL® hockey, and EA SPORTS UFC.
The Generalist Software Engineer Engineer will be responsible for designing and implementing networked game mechanics and technology to support those mechanics for a fast paced, action oriented multiplayer sports game. You will be a key contributor in solving the multiplayer challenges represented by a fast paced, low input latency, responsive, contact sports game.
Your Responsibilities:
- Implement strategies for time sensitive gameplay mechanics in a responsive, action oriented multiplayer game in collaboration with engineers, designers and artists.
- Work with engineering teams to identify and implement core real time networking systems and gameplay features.
- Actively share domain knowledge, teach and mentor engineers within their team.
- Design, implement and document technology and strategies to facilitate the development of games mechanics in a multiplayer environment by other team members.
- Own features and collaborate with team members to solve problems efficiently.
Your Qualifications
- You are pursuing a Bachelor’s degree in a related field
- You have working knowledge of Java Or C++, and SQL, Python
- You have knowledge of object-oriented design and implementation
- Experience developing in and debugging multi-threaded/concurrent architectures.
- Pragmatic approach to problem solving.
- Experience with Visual Studio and knowledge of the debugging tools.