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通用信息

地点:Vancouver - Great Northern Way, British Columbia, Canada 
  • 地点: Los Angeles - Chatsworth
  • 州: California
  • 国家/地区: United States of America


角色 ID
214769
工作人员类型
Regular Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Graphic Designer - Apex Legends

We are seeking a Graphic Designer to join the Apex Legends team. In this role, you will help create compelling graphic and illustrative content that supports the visual identity of Apex Legends across in-game cosmetics, UI elements, and player-facing experiences. You will apply strong design fundamentals, illustration skills, and visual storytelling sensibilities to create bold, iconic assets that enhance the overall player experience.

You will work closely with the Graphic Design Lead, Art Directors, and your immediate team to develop high-quality graphic assets while collaborating with external partners to maintain Apex Legends’ visual quality and style standards. The ideal candidate is a strong visual communicator who thrives in a collaborative environment and is passionate about creating polished, player-facing content within a live service game.

What You’ll Do

    Collaborate closely with the Graphic Design Lead and immediate team to create compelling graphic and illustrative assets for Apex Legends.

    Design and iterate on a wide range of in-game graphic elements, including banners, holosprays, badges, decals, icons, UI graphics, and other player-facing content.

    Help create content that supports seasonal releases, events, and evolving player-facing experiences within Apex Legends.

    Produce high-quality illustrations, thumbnails, sketches, and polished production-ready assets that align with Apex Legends’ visual language and artistic standards.

    Apply strong understanding of composition, typography, color theory, materials, shape language, lighting, and visual hierarchy in all design work.

    Finalize, polish, and refine externally created content as needed to ensure visual quality standards are consistently met or exceeded.

    Review outsourced work and provide clear, actionable visual feedback to external partners to maintain artistic consistency and production quality.

    Assist with the creation of production briefs, style guides, documentation, and external development workflows to support scalable asset production.

    Collaborate with production and external development teams to help address vendor feedback, scheduling needs, scope changes, and quality concerns.

    Participate actively in critiques and feedback sessions, iterating quickly to improve quality and alignment with project goals.

    Work within gameplay, technical, UI, and production constraints to ensure designs are achievable and implementation-ready.

    Stay informed on emerging tools, workflows, and production methodologies, helping improve efficiency and creative iteration across the team.

    Contribute to team growth by sharing knowledge, workflows, and best practices with peers.

Ideally, You Will Have

    3+ years of experience as a Graphic Designer, Illustrator, or related visual design role within games, entertainment, or a related industry.

    A strong portfolio demonstrating exceptional graphic design, illustration, and visual communication skills.

    Strong understanding of design fundamentals, including composition, typography, color, lighting, perspective, scale, and visual hierarchy.

    Proven ability to create polished, production-ready assets that clearly communicate design intent and support gameplay readability.

    Exceptional illustration and graphic design skills across a wide variety of asset types, including icons, UI graphics, promotional assets, and in-game cosmetic content.

    Strong communication and collaboration skills, with the ability to provide clear and constructive feedback across multidisciplinary and external teams.

    Experience working with external development partners or outsourced art teams is a plus.

    Ability to adapt quickly to feedback and iterate effectively in a fast-paced production environment.

    Strong organizational skills and the ability to manage multiple priorities simultaneously.

    Proficiency with industry-standard graphic design and illustration tools such as Adobe Photoshop, Illustrator, and Figma.

    Openness to learning and adopting new tools, workflows, and emerging technologies that improve efficiency and creative development.




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。