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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
208461
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

Our Advanced Technology Group is part of the EA SPORTS Technology organization, focusing on identifying and creating new, scalable technologies for game teams. We closely collaborate with game teams, central art teams, and the Frostbite engine team; though the technologies developed can apply to many different engines, environments, and hardware platforms. You will work on our strategic, multi-year projects focused on content creation experiences, improved creation pipelines and runtime functionality, both internal and player facing, for all EA SPORTS titles.

We are seeking Machine Learning experts with a practical mindset, passionate about creating useful tools and innovative features, eager to see their work impact fellow developers and millions of gamers, who take responsibility for ideation through productization. Reporting to the Lead Development Director, the Machine Learning Engineer will join us in creating intuitive experiences powered by ML, pushing the boundaries of game fidelity and bringing our characters to life!

Your Responsibilities:

  • Stay up to date with research in the field of Machine Learning.
  • Propose and develop novel Machine Learning-based solutions to solve problems in character animation, agent behavior, physics, and content generation.
  • Design and implement Machine Learning solutions that consider game development requirements:
  • Provide easy-to-use workflows to assist users by minimizing repetitive human intervention and empower user creativity.
  • Empower users with creative control over model behavior and streamline the process of iteration and debugging.
  • Optimize models and code to minimize training and inference time.
  • Improve upon existing internal and external Machine Learning technologies
  • Collaborate with content creators and other software engineers to ensure that our tools are maintainable, effective, and easy to use.

Your Qualifications:

  • Bachelor's degree in computer science, applied math, statistics, machine learning or equivalent.
  • Expert-level proficiency in Python software development:
  • Advanced features like generators, decorators, and context managers.
  • Experience writing efficient, maintainable, and scalable Python code.
  • Knowledge of linear algebra, statistics, and mathematical optimization techniques.
  • Knowledge of Machine Learning: At least 1-2 years of experience in the field with a demonstrated practical approach to problem solving.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。