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通用信息

地点:Toronto (Glu Mobile), Ontario, Canada 
角色 ID
208588
工作人员类型
Regular Employee
工作室/部门
EA Mobile - Glu
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Welcome to EA Mobile, home to developers working on iconic franchises such as Plants vs. Zombies, Design Home, Star Wars, Sim City, Golf Clash, Pogo, and more. At EA Mobile, we value creativity, continuous learning, data-driven decision-making, and strong product knowledge. We are looking for passionate individuals who thrive in a growth-oriented environment and are committed to collaborating in dynamic teams to deliver compelling experiences to millions of players worldwide.

Design Home is looking for a passionate Unity engineer with a desire to build gameplay features that millions of users will enjoy. You will work with every department of our experienced development team to bring brand new game features to life. As a mid-level engineer, you will report directly to Design Home's client Technical Director, and help us maintain a team culture of ownership, accountability, and player-first decision-making. You will learn and uphold best engineering practices for performance optimization, and help us build efficient new pipelines and processes.

Responsibilities:

  • You will work with game design, production, and other client engineers to help build and support new game features.

  • Produce reliable estimates for tasks, and be able to propose alternatives to save on implementation time.

  • Work with other engineers to diagnose and root-cause performance and stability issues to provide the best possible experience for our players.

  • Help define and maintain Indicators to track trends in game stability and performance.

  • You will perform and participate in code reviews with other client engineers.

  • Work with back-end engineers to implement and debug basic network features throughout our client code base.

Requirements:

  • 3+ years of professional Unity experience.

  • You have experience collaborating with non-technical roles on feature specs and design mock-ups.

  • You have experience root-causing and fixing bugs in unfamiliar systems.

  • You have experience optimizing Unity applications for performance.

Bonuses:

  • Professional experience working on large teams.

  • Hands-on experience with Unity Asset Bundle and web request APIs.

  • Experience with native platform development.

  • Experience with shaders.

  • Experience with version control systems like GitHub / GitLab and developing Git branching approaches

  • Experience with a relational database such as MySQL.

  • Experience with containerization and orchestration technologies such as Docker.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。