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通用信息

地点:Austin, Texas, United States of America 
  • 地点: Austin
  • 州: Texas
  • 国家/地区: United States of America


角色 ID
214338
工作人员类型
Regular Employee
工作室/部门
CT - Security
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Location: Austin
Reports to: Director, Development Security

Job Summary:

Join us at Electronic Arts (EA), where we inspire the world to play and deliver trusted experiences to millions of players. As Principal Software Engineer Security, you will report to the Director, Development Security and work with our Developer Security team. You will guide how we integrate security into software delivery at scale, collaborating across multiple teams to build platforms, automation, and tooling that improve secure engineering practices. Our environment values creativity, inclusion, and accountability, and you will help us shape the future of secure gaming.

Responsibilities:

  • You will define technical direction for DevSecOps capabilities, partnering with engineering teams to improve secure software delivery across EA.
  • You will design, build, and evolve security automation, developer tooling, and platform services that enable us to deliver reliable and resilient experiences.
  • You will lead architectural decisions, review system designs, and create reference implementations that balance security, reliability, and developer experience.
  • You will mentor senior engineers, promote secure CI/CD patterns, and help us adopt measurable, scalable security practices throughout our organization.

Required Qualifications:

  • 8+ years of experience as a senior or principal software engineer, security engineer, platform engineer, SRE, or DevSecOps engineer in large-scale environments.
  • Experience designing, building, and operating production systems, platforms, automation, or developer tooling for secure software delivery.
  • Experience with CI/CD systems, source control workflows, build pipelines, deployment patterns, and software supply chain security concepts such as SBOMs, artifact management, and signing.
  • Experience with cloud platforms, containerized environments, Kubernetes, Infrastructure-as-Code, and modern service architectures.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。