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通用信息

地点:Vancouver - Great Northern Way, British Columbia, Canada 
  • 地点: Los Angeles - Chatsworth
  • 州: California
  • 国家/地区: United States of America

  • 地点: Madison
  • 州: Wisconsin
  • 国家/地区: United States of America


角色 ID
214735
工作人员类型
Regular Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order, Star Wars™ Jedi: Survivor and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry. 

Respawn Entertainment is hiring! Learn more about our studio and values at respawn.com/studio.   

Reporting to the Lead Producer, we are looking for an experienced Producer who will embrace our philosophy and share their expertise to help us create an incredible experience for our players. We're picturing someone who can facilitate communication across the team, support cross-functional workflow dependencies, identify and mitigate risks, and be a key component in our team hitting our development goals.  

What you'll do... 

  • Own production planning and execution for Localization, Audio, and Narrative content pipelines, ensuring high-quality content is delivered on schedule and aligned with project goals. 

  • Partner closely with Narrative, Audio, Cinematics, Design, and external teams to coordinate dependencies, schedules, reviews, and content delivery milestones. 

  • Drive localization efforts across multiple languages, including planning, vendor coordination, content handoff management, review cycles, and issue tracking. 

  • Collaborate with Audio teams to support recording sessions, voice-over production, implementation schedules, asset delivery, and cross-functional integration efforts. 

  • Work with Narrative teams to coordinate script development, content reviews, editorial feedback, recording readiness, and implementation timelines. 

  • Partner with external vendors, localization partners, recording studios, and outsourcing teams to ensure quality expectations, schedules, and deliverables are clearly defined and met. 

  • Identify production risks related to narrative content, voice-over recording, localization schedules, and asset implementation, proactively driving solutions to keep development on track. 

  • Develop and maintain production tracking tools, schedules, and reporting mechanisms that provide visibility into Localization, Audio, and Narrative deliverables. 

  • Facilitate communication between internal stakeholders and external partners to ensure alignment on priorities, deadlines, and content quality standards. 

 

Ideally you will have... 

  • 3+ years of experience managing Localization, Audio Production, Narrative Production, or related content development pipelines within AAA game development. 

  • Understanding of voice-over production workflows, including script preparation, casting support, recording sessions, post-production, and implementation processes. 

  • Familiarity with localization workflows, multilingual content development, localization vendor management, translation management systems, and linguistic QA practices. 

  • Experience coordinating narrative content pipelines, including script development, editorial reviews, implementation planning, and content integration. 

  • Demonstrated ability to manage relationships with external vendors, outsourcing partners, recording studios, and localization providers. 

  • Strong understanding of cross-functional dependencies between Narrative, Audio, Cinematics, Design, Engineering, and QA teams. 

  • Experience tracking large volumes of content across multiple production stages while balancing quality, scope, and schedule requirements. 

  • Passion for storytelling, player experience, and delivering high-quality narrative and audio content to global audiences. 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。