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通用信息

地点:Montreal, Quebec, Canada 
  • 地点: Montreal
  • 州:
  • 国家/地区: Canada


角色 ID
207723
工作人员类型
Regular Employee
工作室/部门
Other
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Pour visualiser la description de poste en français, veuillez sélectionner le français, "Select Language" dans le menu déroulant au haut de la page.

Battlefield aims to bring our players classic and new experiences, big or small, on time, at quality, every time, for all our players to enjoy in a safe, respectful, and highly competitive environment. Battlefield Game Ops is the team fueling this journey. Battlefield Game Ops consists of two teams:  

  • Our release team focuses on releasing high quality, bug free software on time and with high availability. 
  • Our positive play team focuses on providing fair and highly competitive experiences, free of cheaters and abusers. 

Our players deserve to play when they want, how they want, and with who they want (or don’t want). Battlefield Game Ops focuses on bringing the fun. 

Responsibilities 

With the release management lead: 

  • Own and refine the release process using agile project management methodology. Maintaining to ensure timely and high-quality delivery of the game to our players. 
  • Plan and track the actions, tasks, dependencies and risks for the release process, and support and guide the project contributors. 
  • Lead the process of hardening builds and resolving conflicts and issues before they impact the players. 
  • Manage the schedule and milestones for the game development process as it relates to build releases and live service; communicate these and other critical project information to other partner teams and stakeholders. 
  • Define and report on SLA and KPI for the release process and the live service. 
  • Provide insights and feedback to the franchise leadership on the release status and quality. 
  • Organize and manage the knowledge repository for the release process. 
  • Work across different time zones and domains to coordinate the release process. 

Qualifications 

  • Experience in program management within live service products, preferably within AAA gaming. 
  • Strong knowledge of software development methodologies, such as agile, waterfall, and scrum. 
  • Excellent communication, collaboration, and problem-solving skills. 
  • Ability to work effectively in a fast-paced, dynamic, and ambiguous environment. 
  • Experience with program management tools, such as Jira, Confluence, and Microsoft Project. 

 




Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。