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通用信息

地点:Kuala Lumpur, Wilayah Persekutuan Kuala Lumpur, Malaysia 
角色 ID
208246
工作人员类型
Regular Employee
工作室/部门
EA Studios - EA Create
弹性工作安排
On Site

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

About EA Create

EA Create is a collective of content production teams partnering with EA Studios game teams to bring outstanding visuals, audio and technology to life. Our teams consist of artists, engineers, technicians, designers and development directors. Worldwide, we combine our teams to form a global group of extraordinary individuals fueled by imagination and a unified experience with creating amazing visuals, sound and experiences. We're a diverse team that is unified through collaboration, culture and craft.

Role

This artist role is the point of contact between the teams. You'll align the vision & goals with directors while also having direct creative inputs and planning in that collaboration. You'll oversee and follow the art team's work and quality specific to the 3D assets creation. You care about the quality consistency, performance, technical pioneering and team growth. You will report to and work with the world domain lead.

Responsibilities

  • Assist the Art Director in driving and maintaining the high visual quality of world assets, inspiring and aligning with the project vision.
  • You will collaborate with the global EA game team partners and serve as a point of contact
  • Partner with AD and other departments to improve the work pipeline. R&D art style, adapt new techniques, tools, and workflow.
  • Collaborate with Production managers to manage the project art team's daily activities.
  • Detect potential risks in production and work with partners to come up with mitigation plans.
  • Create a fun & inspirational environment while coaching artists by providing reviews, growth plans, and generally assisting in their skills.
  • Deliver feedback to internal and external teams to maintain art style understanding and quality for the Project.

Required Qualifications

·         5+ years experience in AAA game production as environment lead or experienced artist.

·         We expect excellent understanding of level art and assets creation.

·         Versatile skill set for a broad range of art styles

·         Experience contributing to creative briefs, visual targets and prototypes.

·         Expertise in PBR workflows. We expect you have a curiosity and desire to explore the new workflows in the industry.

·         Ability to collaborate with others. Polish art quality with other art teams, able to complete optimization, implementation and debugging pass for the asset with TA team.

·         Ability to provide precise and concise feedback by different forms: verbal, written, paint over and presentation.

·         Mainstream game engine exp



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。