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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
210362
工作人员类型
Regular Employee
工作室/部门
CT - Creative Innovation
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Location: Vancouver, BC

Requisition Number: Can this position be remote?: No

Central Technology is a dynamic community of experts, innovators, and change-makers united by a single, shared vision: To revolutionize interactive entertainment and inspire creativity through transformative technology. Our industry-leading services and solutions are developed collaboratively with teams across EA to enhance creativity and improve outcomes for our partners and players.

The Creative Innovation team within the Central Technology organization is the driving force behind EA's cutting-edge research, 3rd-party partnerships, and content creation technologies. From AI-powered tools for character animation to groundbreaking world-building systems, this team researches, innovates, and integrates transformative technologies into creative workflows. By joining Creative Innovation, you'll work at the intersection of creativity, technology, and design solutions that redefine immersive gaming experiences. If you're looking for a team that combines the agility of a startup with the impact of a global AAA, then we're looking for you.

Our team within Creative Innovation pioneers the use of cloud and machine learning technologies in our toolchains to empower content creators to create compelling games. You will be a senior member of this team, reporting to its Technical Director. This role is hybrid remote/in-office and you will work from either our Vancouver or Montreal offices.

Responsibilities:

  • Architect Shared Technology: Implement the architectural vision and multi-year roadmap for our core content creation tools and pipelines, delivering scalable, reusable solutions that empower multiple game teams.

  • Drive Foundational Innovation: Drive the research, prototyping, and adoption of pioneering technologies that innovate our creative capabilities, often in collaboration with external partners and industry leaders, and as part of a diverse, multi-disciplinary team.

  • Optimize Creator Workflows: Implement and scale foundational tooling and pipeline solutions that measurably improve the speed, efficiency, and quality of content creation for our game teams.

  • Establish Technical Standards: contribute to the definition of engineering best practices, coding standards, and quality bars for the entire department.

  • Mentor Technical Team: Act as a force multiplier by mentoring other senior engineers across the organization, elevating the studio's overall technical capabilities.

Qualifications:

  • Computer Science or other relevant Bachelor's degree and 12+ years of relevant professional experience in full stack engineering or tools development.

  • Proven industry experience architecting and delivering large-scale, complex technology solutions that have had a multi-team or studio-wide impact.

  • Expert proficiency in a modern programming language like Python or C# and deep expertise in designing resilient, cloud-native services (AWS, Azure, GCP, Kubernetes) and APIs (REST, GraphQL).

  • A track record of defining and deploying studio-wide test and quality strategies, driving a culture of high-quality software development using automated testing frameworks (e.g., pytest, Playwright, mocha, or similar).

  • A deep sense of empathy for your users, with experience translating the needs of creative and business leaders into the implementation of a long-term technical vision.

  • Can turn ambiguous project goals into applicable plans by identifying risks, communicating trade-offs, and building agreement around solutions designed for change.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。