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通用信息

地点:Montreal, Quebec, Canada 
角色 ID
210045
工作人员类型
Regular Employee
工作室/部门
CT - Creative Innovation
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Creative Innovations is one of several organizations within EA Studios that provides solutions to deliver games to millions of players around the world. With touchpoints across all titles and platforms, we work collaboratively to deliver direct impact to our players worldwide. 

The Tools and Technology Team (within Creative Innovations) is looking for accomplished people to help us fulfill our mission of providing creative tools and workflows that allow EA to lead the industry in content quality. Our group strives to build an ecosystem of modular components that are efficient, adjustable to trends, and allow for quick iteration of any artistic idea into reality. We partner with a global group of extraordinary creatives fueled by imagination and a unified passion for creating amazing content and experiences.

The Challenge Ahead: 

As a Software Engineer 3, you will support the interoperability of EA's central technology group by driving tools that enable our partner game studios to deliver AAA games. You will partner with a Product Owner and Technical Leads alongside a talented development team, while reporting to a team Development Director. This role supports a hybrid work model.

Day to day, you will…

  • Research and integrate new technologies and systems to enhance the quality and efficiency of our developer pipelines
  • Design, implement, and debug tools for character creation workflows at EA.
  • Identify complex, systematic problems in the domain of tools, pipelines, and workflow development.
  • Analyze problem spaces, risks, and dependencies across multiple domains and toolsets.
  • Partner with our end-users to gather requirements and design, implement, debug, test, and maintain quality code.
  • Establish and champion coding best practices and standards across the team and projects 
  • Mentor junior team members 

You are/you have…

  • Computer Science or other relevant Bachelor's degree OR equivalent training and professional experience (8+ years)
  • Expert proficiency in C#, unit testing (XUnit, NUnit), and build systems (GitLab Workflows, NANT, MSBuild).
  • Experience building and maintaining APIs (REST, OpenApi, ASP.NET Corer) and web development (React, Angular, Vue.js).
  • Experience with CI/CD pipelines

Bonus if you have…

  • Python or C++ knowledge.
  • Experience with Source Code Control Systems (TFS, Perforce, SVN, GIT).
  • Familiarity with MongoDB, gRPC networking, Agile methodologies, and UI development.
  • Background in tool development


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。