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通用信息

地点:Madrid, Spain 
角色 ID
208430
工作人员类型
Regular Employee
工作室/部门
CT - IT
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Contract: Permanent.

Location: Madrid (relocation support can be provided).

Work Model: Hybrid (3 days a week onsite).

Join us in building and enhancing AI-powered developer tools that transform how our engineers create games like FC, Apex Legends, Madden, Battlefield, NHL, and skate. You will collaborate with teams across EA, leveraging Generative AI, LLMs, and advanced software engineering to reimagine how we write, test, and maintain code. Working onsite at our new EA Madrid office and reporting to a Senior Engineering Manager, you will:

  • Provide technical leadership in architecting and building AI-driven enterprise solutions that enhance developer productivity. You will help shape how our engineers interact with Generative AI.

  • Apply strong communication and collaboration skills to work effectively with our internal community, external vendors, and our team’s Center of Excellence, ensuring alignment on strategy and adoption of AI solutions.

  • Collaborate with product, research, and engineering teams across EA to define product vision, roadmap, and strategy for AI-powered tools, and present to senior leadership.

  • Evaluate LLM models, APIs, and open-source frameworks alongside traditional build-vs-buy options.

  • Mentor engineers across the company in Generative AI integration, prompt engineering, and evaluation best practices, shaping the next generation of EA developers.

  • Ensure systems are reliable, secure, and scalable, balancing experimentation with production-grade rigor.

  • Support internal users by delivering solutions that make AI a natural extension of their development workflows. 

Qualifications

  • 8+ years developing enterprise-level solutions, with recent focus on integrating AI into those solutions.

  • Hands-on experience integrating Generative AI/LLMs (OpenAI, Anthropic, Mistral, or open-source) into production workflows.

  • Strong programming skills in Python or C#, with exposure to modern web frameworks.

  • 5+ years with cloud platforms (Azure/AWS preferred), microservices, and distributed systems.

  • Experience with prompt optimization, embeddings, vector databases, and RAG pipelines.

  • Familiarity with DevOps practices, CI/CD, and observability in AI systems.

  • Proven ability to drive projects across cross-functional teams with clear technical vision.      

Nice To Have

  • Experience building developer tools, IDE extensions, or AI productivity platforms.

  • Experience with building Grafana dashboards and PowerBI reports.

  • Knowledge of fine-tuning and evaluation methodologies.

  • Familiarity with Docker, Kubernetes, Terraform, or cloud-native MLOps frameworks.

  • Contributions to open-source AI or developer productivity projects.

  • Cloud certifications in Azure or AWS.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。