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通用信息

地点:Bucharest, Romania 
角色 ID
209274
工作人员类型
Regular Employee
工作室/部门
CTO - IT
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Electronic Arts Information Technology (EAIT) group keeps our employees and business operations connected globally. We bring creative technology services to all areas, keeping everyone creative, collaborative and productive. Our team ensures better play across all of EA.

Reporting to the Senior Director, Software Engineering in Game Creation Engineering, this is a technical leadership role that offers a recognized expert the opportunity to envision and implement enterprise-level solutions to support the Application Lifecycle Management for EA’s game development teams. These solutions are built upon a cloud-first philosophy and use public cloud services from leading providers such as Azure, AWS and Google. Coupled with the power of the cloud, you will lead small agile teams to architect applications to support thousands of users. This job for employees in Romania, has remote work and hybrid options or full onsite in our office in Bucharest.

Responsibilities:

  • As part of the product team, you will be a top-level contributor, creating the solution and software architecture for high-volume, high transaction applications specifically targeted to support the game development teams across the entire global enterprise.

  • Be hands-on leading the team from the front, and a mentor for software engineers in accomplishing architecture, design, and implementation goals.

  • You will lead code reviews and provide constructive feedback on design and implementation to help others improve coding skills.

  • Take part in any negotiations or discussions regarding the necessary requirements and provide feedback to all parties involved.

  • Report progress and status through regular email or face-to-face communication with appropriate leads/managers.

Qualifications:

  • 10+ years of experience developing enterprise level software solutions.

  • 7+ years of broad experience working with development technologies including Microsoft .NET (C#), ASP.NET/MVC, WCF/Web API/REST, JavaScript frameworks, HTML+CSS3+Javascript.

  • 7+ years of experience in database development using Microsoft SQL Server or similar RDBMs and related programming data access technologies (ADO.NET, ORMs, OData)

  • 7+ years of experience applying design patterns, methodologies and recognized practices like unit testing, dependency injection, test-driven development, continuous integration and delivery.

  • 5+ years of experience architecting cloud-based applications using PaaS (Platform as a Service) and IaaS (Infrastructure as a Service) offerings from leading vendors such Amazon’s AWS and Microsoft Azure

Additional requirements

  • Experience with development methodologies including Agile.

  • Solid experience with DevOps in a cloud environment, including automation experience and configuration as code.

  • Work in a multi-sourced model using onsite/offshore resources across multiple time zones.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。