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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada

  • 地点: Montreal
  • 州:
  • 国家/地区: Canada


角色 ID
209387
工作人员类型
Regular Employee
工作室/部门
CTO - IT
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Locations: Vancouver or Montreal


***Focus around Build Technology***


Who We Are
Game Production Solutions (GPS) is part of the Game Development Experience (GDX) group at Electronic Arts. Our mission is to empower game creators by building tools, services, and data-driven insights that accelerate game development. We strive to provide internal game teams with best-in-class tooling for creating large games quickly and efficiently.

About the Role
We are looking for a Senior Software Engineer to lead our efforts in building Skybuild: a world-class ecosystem for builds and preflights, for a number of EA Games. This role will partner closely with product teams, mentor other engineers, and take ownership of key features in the Skybuild ecosystem.

What You'll Do

  • Develop key features for Skybuild.

  • Collaborate with product managers and stakeholders to identify key requirements that support strategic decisions.

  • Mentor other engineers, supporting their growth and technical development.

  • Translate product and business needs into clear, actionable engineering requirements.

  • Ensure solutions follow best practices for reliability, performance, and usability.

Technical Skills

  • Programming Languages: Go, C#, Powershell, Bash (or similar)

  • Version Control & CI/CD: Git, GitHub/GitLab, and CI/CD workflows

  • Build pipelines: One or more of: Jenkins, Azure DevOps, GitLab, TeamCity or equivalent

Qualifications

  • Experience working on large-scale Build and Release (example: a AAA game), or a large-scale collaborative platform (example: a DevOps platform). 

  • A comprehensive understanding of the CI / CD space. 

  • 8+ years as a Software Developer, with increasing levels of responsibility. 

  • Experience working with public cloud infrastructure (one/more of AWS, GCP, or Azure). 

  • Proficiency in risk management, able to identify potential issues and create mitigation strategies. 

  • Good written and verbal communication skills across a wide area (including documentation, issue tracking tickets and public presentations).

  • Comfortable working in a hybrid environment. 

  • Willing to travel to meet with team members and partners in person. 

  • Bachelor's degree in one of Computer Science (or related technical field) or equivalent practical experience



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。