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通用信息

地点:Austin, Texas, United States of America 
  • 地点: Montreal
  • 州:
  • 国家/地区: Canada


角色 ID
206325
工作人员类型
Regular Employee
工作室/部门
CTO - Data & Analytics
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

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As part of the Data and Analytics team, join our Product Engineering team in developing high-scale enterprise products that align with EA strategic goals. You will guide technical direction , design , and set the strategic direction for our engineering groups. You will collaborate with teams, including leadership, architects, engineering, analysts, product management, and data scientists, to understand and address complex data requirements. Reporting to the Director of Data Architecture, you will help shape our engineering landscape.

 

Key Responsibilities:

  • Strategic Leadership
  • Develop comprehensive solutions architecture, and metadata strategies aligned with our goals and success metrics
  • Partner with senior leadership to create a unified vision for UGX analytics across gaming ecosystems
  • Build compelling business cases for architectural that enhance user analytics and content quality
  • Present strategic roadmaps and architectural decisions to executive partners
  • Design scalable data models and taxonomies optimized for gaming analytics and UGC classification
  • Architect high-performance content delivery systems and real-time processing frameworks
  • Create integration standards for third-party services and UGC platforms
  • Lead the development of AI-powered moderation solutions and telemetry systems
  • Ensure seamless interoperability between gaming services, UGC platforms, and moderation tools
  • Establish architectural guidelines and governance processes according to EDGE framework
  • Conduct architecture reviews focusing on scalability, performance, and content safety
  • Develop proof-of-concept solutions for features and moderation techniques
  • Provide hands-on technical guidance for critical modeling and UGC analytics implementations
  • Collaborate with gaming industry experts, telemetry specialists, and content platform teams
  • Monitor and evaluate latest trends in gaming technology, UGC platforms, and content moderation
  • Identify opportunities for innovation in user engagement and community management
  • Create compelling presentations on architectural strategy and design decisions

Required Experience:

  • 10+ years of experience in data architecture, with at least 5 years focusing on data-intensive applications
  • Expertise in vector databases, graph databases and search engine technologies.
  • Proficiency in distributed systems design and microservices architecture
  • Expert in data modeling, taxonomy development, data indexing and metadata management
  • Understanding of data lakehouse, metadata management designs
  • Experience with search and machine learning deployment in production environments
  • Experience translating requirements into scalable technical solutions
  • Experience with cloud platforms (AWS/Azure/GCP) and containerization technologies
  • Knowledge of data privacy regulations and semi-structure and unstructured data frameworks
  • Expertise in performance optimization and high-throughput systems

This is an individual contributor role.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。