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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Toronto
  • 州:
  • 国家/地区: Canada


角色 ID
209069
工作人员类型
Temporary Employee
工作室/部门
EA Mobile - Maxis Mobile
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

We exist to inspire the world to play and we’re looking for the right people to make that happen. As we bring new forms of entertainment to people around the world through our games, experiences and new ways to play, we need innovative, collaborative, diverse and adaptable people to keep making Electronic Arts better.

You'll be developing a new mobile title for EA. As a studio, we build games for Imaginative Creators which allow players to create something that is an expression of their unique personality.

You'll be reporting into the Game’s Server Technical Director and collaborating with designers, producers, and client engineers from prototyping through to live operations for important game backend features. 

This is a 12 Month Temporary Full Time role.

Responsibilities

  • Develop responsive, resilient, massively scalable, and globally available web services that support millions of players

  • Creatively blend security best practices and original techniques to keep user data secure and prevent cheating

  • Apply and improve service deployment and troubleshooting strategies that maximize uptime

  • Design and implement APIs and protocols that are consistent, formalized, and testable

  • Troubleshoot and problem-solve under iteratively changing requirements

  • Author and review technical design documents and API specifications detailing software requirements

  • Maintain an automated test suite to validate backend service correctness

Qualifications

Please note that you do not need to satisfy all requirements to be considered. We encourage you to apply if you can meet most of the requirements and are comfortable having an open conversation about your qualifications.

  • You have a Bachelor/Master's degree in Computer Science, Computer Engineering or related field.

  • 3+ years of job experience in a hands-on coding role

  • You've developed, troubleshooted, optimized, deployed, shipped and supported scalable cloud-hosted web services

  • You've owned medium to large features from design to deployment, including live service support

  • You've developed high-quality, testable software

  • You have a desire to work with client engineers and designers to iteratively add features and improve APIs

  • You've developed product APIs that release new updates with zero downtime strategies and tools

  • You've developed and optimized queries and database access patterns

Bonus

  • You've built software with Typescript and shipped services using Node.js

  • You have experience with the following: Kubernetes (e.g. Google Kubernetes Engine), containerization, mobile game development, distributed streaming technologies (e.g. Kafka), Google Cloud Platform, Google Cloud Spanner and git



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。