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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
208270
工作人员类型
Regular Employee
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

Frostbite is EA's state-of-the-art multi-platform game development engine. Our global team develops creative engine features and modern tools that let our game makers create stunning games. We have thousands of game developers worldwide using Frostbite as they create some of the industry's best-known titles and amazing player experiences. Join us as we help shape the future of gaming with Frostbite.

Join a versatile team driving innovation in Audio and Movie technologies within Frostbite. Reporting to the Engineering Manager of Frostbite Audio and Movie, you will work with domain experts that are passionate about developing the very best movie tools and runtime technologies within the games industry. You will help develop a broad range of features and capabilities, including content encoding/decoding, video compression, streaming, and more! You will work with game studios throughout EA to tackle challenges across a broad range of genres and the results of your work will have an impact on the final quality of games enjoyed by millions of players.


Responsibilities:

  • Maintain, support, and extend industry-leading movie decoding, encoding, and playback solutions across multiple platforms

  • Develop, test, and debug code specific to movie technologies

  • Support our game content creators and software engineers.


Required Skills:

  • High level of proficiency in C++ with at least 4 years of experience

  • Working knowledge of C#

  • Expert knowledge in writing performant, memory efficient, multithreaded code.

  • Experience using industry-recognized practices like unit testing, dependency injection, continuous integration and delivery.

  • Experience working in a collaborative team environment


Desirable Skills:


  • Bachelor's degree in computer science

  • 5 years of professional experience, specifically desktop application development

  • Knowledge of WPF and familiarity with concepts related to tool development, such as the MVVM pattern and S.O.L.I.D principles

  • Experience with:

    • Movie containers like MP4 and webm

    • Video and audio codecs like H.264, VP8, AAC , Vorbis, and Opus.

    • Streaming protocols like HLS and MPEG-DASH

    • FFMPEG

  • Game industry experience, either with a central technology team or with a game studio