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通用信息

地点:Austin, Texas, United States of America 
  • 地点: Austin
  • 州:
  • 国家/地区: United States of America


角色 ID
200554
工作人员类型
Regular Employee
工作室/部门
CTO - EA Digital Platform
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Software Engineer - Data Platform

Electronic Arts, we are a global team of creators, storytellers, technologists, experience originators, innovators and so
much more. We believe amazing games and experiences start with teams as diverse as the players and communities we
serve. At Electronic Arts, the only limit is your imagination.

The EA Digital Platform (EADP) group is the core powering global EA digital ecosystem. We provide the foundation for all
of EA’s incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay
Services, Identity and Social. By providing central, reusable capabilities that game teams can easily integrate into and rely
on, we help them focus on making some of the best games in the world and creating meaningful relationships with our
players. We’re behind the curtain, making it all work together. Come power the future of play with us.

The EADP - Data&AI team owns and operates a unified, versatile Data Platform that caters to a variety of needs across
EA such as Data, Analytics, Data Science (ML, AI) and Player Life Cycle Management (LCM). High fidelity Data Pipelines,
Tools and Technologies used to collect, ingest, process and deliver data/insights at multi-petabyte(s) scale across
franchises at Electronic Arts. This modern, cross-cloud stack combines the power of open source and vendor tech to
meet the ever growing Data and AI demand at EA. Our data platform powers the future of game development,
marketing, sales

Responsibilities:
Build, Scale and Operate unified data platform/components that handles data at scale end to end. High fidelity
collection mechanism, Data pipelines that extract and process massive amounts of data, Robust data delivery
channels that deliver data in any cadence (RT, NRT, Mini-batch, Batch etc.) are all part of the massive ecosystem.
Develop Data Engineering infrastructure, software, pipelines on a modern, cloud based distributed data platform
that harnesses the power of open source and vendor technologies such as Spark, Hadoop/MapReduce, Trino,
Kafka, Storm, Flink, Airflow etc.
Develop federated consumption mechanisms such as connectors for raw data access, robust APIs, bulk data
delivery mechanisms to a variety of destinations that serve consumers all across EA (20+ Game studios) to fuel
business insights and intelligence.
Build large-scale repositories that deliver time sensitive data to power LCM (Player Life Cycle Management)
personalize player experience and drive meaningful business growth.
Build data observability stack/tools to detect anomalies, monitor, track and forecast potential areas of failures.
Build quantitative and qualitative KPIs to monitor the business impact of our data platform deliveries.
Have a strong analytics mindset to develop complex queries to solve deep data mining problems.
Build workflows on large scale analytical Data Warehouses like Snowflake, Redshift, Big Query etc.
Collaborate with Product Management effectively to understand customer demand and build disciplined
engineering specs for design and development.
Requirements:
Solid foundation in Computer Science, with competencies in algorithms, data structures, and software design.
Bachelor’s degree in Computer Science writing clean reusable code, test-driven development and CI/CD.
Fluency with an Object-oriented language including Java/C++, Python, SQL.
Fast prototyping skills, familiarity with scripting languages such as bash, awk, or python.
Experience with distributed data platforms/systems serving large concurrent requests is preferred.
Experience working with large-scale analytical systems and data platforms/warehouses is preferred.
Experience with Spark, MapReduce, Hadoop, Hive, Trino or other NoSQL stacks is preferred.
Experience with data modeling and BI tools is preferred.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。