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通用信息

地点:Offsite - Southern California, California, United States of America 
  • 地点: Los Angeles - Del Rey
  • 州:
  • 国家/地区: United States of America

  • 地点: Orlando
  • 州:
  • 国家/地区: United States of America

  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada

  • 地点: Offsite - Canada ON
  • 州:
  • 国家/地区: Canada


角色 ID
211679
工作人员类型
Regular Employee
工作室/部门
Competitive Gaming
弹性工作安排
Remote

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。


The future of entertainment is interactive, and our Marketing team plays an important role in this future by building content, culture, and community around our brands. We empower audiences to Play, Create, Watch, and Connect across our amazing franchises and experiences, including The Sims, Madden NFL, EA SPORTS FC, Apex Legends, and Battlefield. 


We’re a multi-functional group, with world-class expertise in building fandoms, driving interactive storytelling, and positioning our franchises at the center of the broader entertainment ecosystem. 


Summary


We’re looking for a full-stack software engineer working on-site, hybrid, or remotely based in North America to join the EA Esports team who can work across our portfolio of esports technology, including backend services, broadcast tools, statistics databases, and player-facing competition experiences.


As a software engineer on the League Operations team, you will inherit ownership of our existing esports technology stack. You will design, implement, and maintain awesome new products that boost internal efficiency, drive fan engagement, and improve the player experience. 


In this role, you’ll collaborate with many different teams within EA and report to the Lead Software Developer, League Operations, EA Esports.


Together, we will inspire the world to play competitively and make stars of our players and teams.

 

Responsibilities


  • Work as part of the League Operations team to support the delivery of exceptional online and in-person esports competitions and broadcasts

  • Contribute to the planning, design, implementation, and testing of our internal tournament management tools, APIs, stats databases, competition websites, and other player-facing esports features

  • Partner with EA’s broadcast teams and external partners to serve programmatic competition data (stats, rosters, schedules, event metadata), enabling them to create extraordinary live broadcasts and in-arena experiences for players and fans

  • Partner closely with EA’s broadcast teams and external partners that drives world‑class shows and products

  • You will help identify, negotiate with, and ultimately integrate technology solutions from external vendors that improve player and fan experiences around our global esports programs 

  • Uphold engineering excellence: code reviews, automated testing, CI/CD, observability, documentation, and incident response with a rotational on‑call during live events

  • Foster strong relationships with other engineering teams within EA to leverage existing products and technology to achieve our goals

  • You will spend roughly 70% of your time hands-on programming, building and maintaining efficient, reusable, and reliable code


Requirements


  • 3+ years of professional software engineering experience

  • Proficiency in modern programming languages within our stack, including Go, TypeScript, SQL, JavaScript, VueJS / NuxtJS, and NodeJS

  • Strong understanding of API design (REST) and real-time communication protocols (WebSockets, OSC)

  • Experience operating production services at scale (Docker, autoscaling, CI/CD, logging, monitoring, and alerting)

  • Strong SQL schema design and query optimization fundamentals

  • Familiarity with GitHub and project tracking tools (e.g., Jira, Confluence) and the ability to produce clear technical documentation

  • Comfort managing multiple priorities in a fast‑paced, live‑event environment; willingness to support a rotational on‑call and work some evenings/weekends during event periods; ability to travel internationally for esports events several times per year (approx. 5–10%)

  • You enjoy being a subject matter expert and one of the 'go-to' people for all things esports technology, statistics, and other competition data


Bonus


  • Experience working with cloud architecture across platforms such as Amazon Web Services, Microsoft Azure, or Google Cloud Platform

  • Knowledge of worldwide esports industry trends, programs, and best practices

  • Previous experience playing games in a competitive environment

  • Passion for gaming, esports, and/or traditional sport

  • Experience developing tools or applications that leverage modern game APIs

  • Prior collaboration with broadcast and live event production teams in esports or sports

  • Understanding of both cloud-based and local networking principles

  • Experience using Protobuf for data serialization

  • Exposure to Discord app development and webhooks





Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。