- 地点: Vancouver
- 州: British Columbia
- 国家/地区: Canada
Description & Requirements
GPS TechOps Software Engineer III
Department: Game Production Solutions
Location: [Vancouver]
Job Type: 6 month TFT
Who We Are
Game Production Solutions (GPS) is part of the Game Development Experience (GDX) group at Electronic Arts. Our mission is to empower game creators by building tools, services, and data-driven insights that accelerate game development. We strive to provide internal game teams with reliable, accessible data that informs smarter decisions and drives innovation.
About the Role
We are looking for a Senior Software Engineer to lead our efforts in building and scaling infrastructure service for game development. This is a high-impact role focused on designing, implementing and managing scalable, reliable infrastructure solutions that power GPS tools and services used by game production teams across the company.
What You’ll do
At EA, you’ll work with talented, creative, and driven individuals who are passionate about games and technology. As part of GPS, you’ll have a direct impact on empowering game developers and improving how games are built and played around the world.
Architect Orchestration Tools: Assist designing and implementing a unified service for large-scale virtualization, managing provisioning, scaling and monitoring across hybrid environments (Azure/AWS/On-prem)
API Development and Launch: Help drive the production launch of a new VM creation API, ensuring high availability through rigorous load testing and integration validation.
Infrastructure as Code: Build and maintain modular IaC patterns to automate the lifecycle of compute resources at scale
Observability and Reliability: Establish robust monitoring, logging and alerting frameworks (SLIs/SLOs) to provide deep visibility into API health and infrastructure performance
Cross-functional Leadership: Drive defect resolution and performance by collaborating with IT, Security and other partner teams.
Release Management: Manage phased rollouts, including lighthouse customer pilots, production deployment validation and go-live execution.
Documentation: Author high-quality technical specs, production runbooks and troubleshooting guides for our engineering team.
Technical Skills
Programming Languages: scripting and programming languages such as Powershell, GoLang.
Infrastructure as Code: infrastructure-as-code, configuration-as-code automation tools, such as Packer, Terraform, Pulumi, Ansible, Chef, etc.
Infrastructure background: Extensive experience managing large-scale compute environments on-premise (vSphere, OpenShift, etc.) and in the public cloud (Azure, etc.)
Version Control & CI/CD: Deep understanding of Git-based workflows (GitHub/GitLab) and CI/CD pipeline construction.
Containerization: Kubernetes, Docker.
Bonus:
Experience with Prometheus, Grafana, ELK
Experience with CloudBolt
Experience with SQL
You’re a Great Fit If You Have
10+ years of experience in software development, focusing on infrastructure automation and lifecycle management
Proven track record with microservices architecture and building developer-facing APIs
Experience in high-throughput, low-latency environments like gaming and media production
Ability to lead technical initiatives independently and mentor junior engineers in a fast-paced, collaborative environment.