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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
209602
工作人员类型
Regular Employee
工作室/部门
Maxis
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

We are seeking a seasoned and strategic Technical Director of Internal Developer Experience to lead the development operations infrastructure supporting multiple game development teams. This is a pivotal leadership role responsible for maintaining and evolving the critical systems, tools, and services that underpin our daily development workflows.

The successful candidate will operate within an existing, in-service legacy infrastructure, ensuring its continued reliability and performance. In parallel, they will assess long-term needs and, if appropriate, lead a phased migration to a modernized infrastructure, minimizing disruption and supporting development continuity. Ensuring the robustness, scalability, and reliability of infrastructure is central to supporting our business and production goals.

Responsibilities

  • Lead Internal Developer Experience strategy and execution across multiple distinct development teams, providing tailored support while managing shared infrastructure.

  • Lead a high-performing Developer Experience engineering team with a culture of operational excellence, ownership, and proactive support.

  • Operate and optimize an already-in-service legacy development environment, ensuring minimal downtime and long-term scalability.

  • Partner with a build automation team to scale and upgrade build farm capacity and architecture, matching development and production demands.

  • Ensure all infrastructure meets internal security and compliance standards, including secure access controls and audit trails.

  • Support onboarding and secure workflows for external developers and partners, maintaining workflow compatibility and data integrity.

Qualifications:

  • 8+ years in DevOps, infrastructure, or build engineering roles, including 3+ years in a senior or director-level leadership role.

  • Demonstrated success managing, operating, and evolving legacy infrastructure, including phased migration strategies.

  • Deep expertise in source control (Perforce, Git), CI/CD, and scalable build systems.

  • Scripting proficiency in Python, C#, C++, or equivalent.

  • Strong understanding of infrastructure security, compliance, monitoring, and cost control.

  • Experience leading infrastructure support across multiple product teams or projects.

Preferred Qualifications

  • Experience in AAA game development or large-scale interactive entertainment projects.

  • Familiarity with DRE (Distributed Runtime Environment) or comparable automated build ecosystems.

  • Background in supporting external/remote developers and distributed pipelines.

  • Understanding of asset-heavy workflows, binary versioning, and multi-platform release pipelines.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。