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通用信息

地点:Los Angeles - Chatsworth, California, United States of America 
  • 地点: Vancouver - Great Northern Way
  • 州:
  • 国家/地区: Canada

  • 地点: Los Angeles - Chatsworth
  • 州:
  • 国家/地区: United States of America

  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
206129
工作人员类型
Regular Employee
工作室/部门
EA Studios - Respawn
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Founded in 2010 by the original creators of the Call of Duty Franchise, Respawn was created with the philosophy that when talented people have creative freedom, they'll make extraordinary games that achieve the unexpected. From our roots as an indie studio to joining the expansive roster of studios at Electronic Arts, this remains our guiding principle. We truly love what we do and want to share our passion with players worldwide. Our shipped titles include critically acclaimed multi-platform games Apex Legends, Titanfall, Titanfall 2, Star Wars™ Jedi: Fallen Order and Medal of Honor: Above and Beyond. Join us for the opportunity to create groundbreaking games with some of the best developer talent in the industry.

You can learn more about our studio and values at respawn.com/studio. 

Competitive gameplay and our player’s mid- and long-term progression are the core focus of the Player Investment team. As a Producer for the Player Investment team, you are responsible for planning and managing the execution of feature development in these important game areas. While embracing our player and gameplay-first philosophy, help create a best-in-class experience for our players. 

You will create a plan to execute on long- and short-term goals. You are an excellent cross-functional partner that values and facilitates communication, are adept at identifying and mitigating risks, and have a masterful understanding of dependency chains. You will partner closely with our Feature Development, Quality Verification, Product Management, Analytics, and Content teams to deliver excellent outcomes. 

What you’ll do...

  • In partnership with product, design, and technical directors / leads, drive development  for multiple concurrent features with staggered release windows.
  • Partner with team leads to understand their challenges and identify impediments to success, and ensure development is on track, on quality and aligned with goals.
  • Establish and maintain the team’s schedule and scope/capacity plans.
  • Focus on development processes, identifying inefficiencies and introducing development process improvements.
  • Be a conduit of communication, bring clarity between departments, and provide support to the team in a variety of different capacities.
  • Maintain and clearly communicate day-to-day priorities that align with overall game/feature vision.
  • Work with the Production team and department leads, identifying and informing the team of any issues or needs.
  • Look at long term strategies for any potential roadblocks and proactively address them.
  • Drive features from initial requests through release, feedback, iteration and maintenance.
  • Combat inertia, act as a force to keep moving things forward.
  • Partner effectively with other producers to support overall efforts of the department and help define and encourage production best practices.

Ideally you will have...

  • 4+ years of experience as a Producer on AAA game/s through the full development cycle, from concept to ship.
  • Experience with the highly-iterative nature of GaaS, live tuning, and frequent title updates.
  • Expertise in building, maintaining and delivering against a schedule that considers cross-functional dependencies. 
  • Excellent organizational skills, with an ability to juggle many things at once. 
  • Empathy for fixing the problems of others, respect for others’ time.
  • A strong understanding of game development methodologies.
  • Experience working with waterfall and agile planning methods.
  • Proactive tendencies, a sense of urgency, and a desire to get things done.
  • Ability to self-motivate and help motivate others.
  • Strong working knowledge of Jira and Confluence.
  • Intense passion for helping people and teams achieve their goals.

If this opportunity sounds like a great fit for you, please submit your resume and we will get back to you once we have reviewed it.

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。