Descripción y requisitos
Frostbite is EA's state-of-the-art multi-platform game development engine. We are looking for an accomplished C# and WPF Software Engineer. You will be based in North America but connected to and supported by our teams around the globe.
You will work with engineers located in Australia and North America with a team responsible for the main technologies behind Frostbite's tool suite, including our game level and object editor, data analysis package, and other content creator-focused applications.
Responsibilities:
Reporting to the Engineering Manager within the team, you will:
Build software infrastructure to support our rich suite of applications and features tailored towards content creators
Work with our user experience (UX), product owners, and customers to perfect feature implementations
Provide support to customers by addressing issues and looking for opportunities to make systematic improvements
Build relationships with engineers both across Frostbite and our many game teams
Test, debug, and extend other Software Engineers' code
Qualifications:
3+ years experience building tools with C#
Solid knowledge of C# and .NET
Experience with C++/CLI desirable
Understanding of game engines such as Unity or Unreal
Familiarity with Source Control (Perforce, SVN, GIT)
A team-first player, who works in a collaborative, team-oriented fashion