跳到内容

通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
207856
工作人员类型
Regular Employee
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

我们是一支全球化团队,由创作者、剧作家、技术专家、体验创作者和创新者等角色组成。我们相信,精彩的游戏与体验始于与玩家和社区同样多样化的团队。在 Electronic Arts,你的想象力是对你的唯一限制。

Frostbite is EA's state-of-the-art multi-platform game development engine. We are looking for an accomplished C# and WPF Software Engineer. You will be based in North America but connected to and supported by our teams around the globe.

You will work with engineers located in Australia and North America with a team responsible for the main technologies behind Frostbite's tool suite, including our game level and object editor, data analysis package, and other content creator-focused applications.


Responsibilities:

  • Reporting to the Engineering Manager within the team, you will:

    • Build software infrastructure to support our rich suite of applications and features tailored towards content creators

    • Work with our user experience (UX), product owners, and customers to perfect feature implementations

    • Provide support to customers by addressing issues and looking for opportunities to make systematic improvements

    • Build relationships with engineers both across Frostbite and our many game teams

    • Test, debug, and extend other Software Engineers' code


Qualifications:

  • 3+ years experience building tools with C#

  • Solid knowledge of C# and .NET

  • Experience with C++/CLI desirable

  • Understanding of game engines such as Unity or Unreal

  • Familiarity with Source Control (Perforce, SVN, GIT)

  • A team-first player, who works in a collaborative, team-oriented fashion