콘텐츠로 건너뛰기

일반 정보

지역: Montreal, Quebec, Canada 
역할 ID
207403
근로자 유형
Regular Employee
스튜디오/부서
EA Studios - Motive Montreal
유연근무제
Hybrid

설명 및 참여 요건

Electronic Arts는 전 세계 플레이어와 팬들에게 영감을 불어넣을 차세대 엔터테인먼트 경험을 제작합니다. 여기에선 모든 이가 이야기의 일부가 됩니다. 전 세계를 연결하는 커뮤니티의 일부이자 창의력이 번창하고 새로운 관점을 제시하며 아이디어가 중요한 곳이며 모두가 플레이 제작에 참여할 수 있는 팀입니다.

(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)

Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

We are looking for an experienced Senior Development Director who is passionate about both process and gaming, to provide daily production leadership to the project and its teams. You will manage project and resource planning, balance scope with capacity, track progress, implement and improve processes, mentor people, and manage risks and mitigation. You are a master of content pipelines and feature development. You understand the iterative nature of creative processes and how to empower them. You know how to build healthy, high functioning relationships with external vendors. You are a force multiplier for the team.

What skills do we look for?


You are passionate about managing creative teams. You have 7+ years working as a project manager in AAA game development, you have 3+ years of experience working in leading game teams, you have experience managing internal and external teams, and you have led a team through all stages of game development, from concept through to launch and live service. You have many conflict resolution tools in your tool belt. You are comfortable talking across all levels of an organization, you always know the status of your project and can visualize that status for any audience. You understand the complexities and requirements of game production and how to manage them.


We believe that you have experience working with (or equivalent):


  • Establishing direction and strategy for a project or multiple teams while ensuring alignment with internal and external leadership, with an emphasis on team empowerment.

  • Project management frameworks such as Agile and/or Waterfall.

  • Monitoring and adjusting capacity plans for a project or multiple teams to address skill gaps and identify funding needs.

  • Owning the budget for a project or multiple teams and partnering with finance to maintain a healthy P&L.

  • Being the point of escalation for conflict management and problem solving.

  • Partnering with Production at all levels to train them and provide mentorship.

  • Establishing and maintaining team health standards through team leaders.

  • Identifying and implementing process improvement initiatives across full projects or multiple teams.

  • Approving plans, schedules, and status reports across the project or multiple teams.

  • Anticipating and solving studio-wide dependencies between the project and external groups.

  • Using change management processes to effectively communicate and measure effectiveness of project wide change.





Electronic Arts 소개
EA는 전 세계의 다양한 게임과 경험, 지역, 그리고 기회에 대한 광범위한 포트폴리오를 보유함에 있어 자랑스럽게 생각합니다. 당사는 적응력, 회복력, 창의성, 호기심을 중시합니다. 잠재력을 발휘하는 리더십부터 학습과 실험을 위한 공간을 만드는 것까지, 당사는 여러분이 훌륭한 일을 하고 성장의 기회를 추구할 수 있도록 힘을 실어드립니다.

EA는 신체적, 정서적, 재정적, 직업적, 지역 사회 복지에 중점을 둔 복리후생 프로그램을 통해 유급 휴가와 육아 휴가, 무료 게임 제공 등을 통해 균형 잡힌 삶을 지원합니다. 당사는 팀이 항상 최선을 다할 수 있는 환경을 육성합니다.

Electronic Arts는 동등한 고용 기회를 제공합니다. 채용에 관한 모든 결정은 인종, 피부색, 출신 국가, 혈통, 성별, 성 정체성 또는 성 표현, 성적 성향, 나이, 유전 정보, 종교, 장애, 질병, 임신, 결혼, 가족 상황, 군 복무 여부 또는 기타 법으로 보호되는 기타 특성과 관계없이 내려집니다. 당사는 또한 해당 법률에 따라 전과 기록이 있는 자격을 갖춘 지원자도 채용 대상으로 고려합니다. 또한, EA는 관련 법률에서 요구하는 대로 장애가 있는 자격을 갖춘 개인을 위한 직장 내 편의 시설을 마련합니다.