跳到内容

通用信息

地点:Montreal, Quebec, Canada 
角色 ID
207403
工作人员类型
Regular Employee
工作室/部门
EA Studios - Motive Montreal
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

(Pour visualiser la description de poste en français, veuillez sélectionner le français dans le menu déroulant au haut de la page sous "Select Language".)

Our Motive is to develop innovative action games set in iconic worlds where every player feels like the hero. Let's say that again—iconic worlds where every player feels like the hero.

Our passion has taken us from imagining dogfighter pilots in Star Wars™: Squadrons to re-creating Isaac Clarke onboard the Ishimura in Dead Space™. Currently, we're working on two exciting projects, an original Iron Man™ action-adventure game and what's coming next for Battlefield™.

We believe in sharing our passion with our community and each other, fostering an inclusive culture, and nurturing a growth mindset. Although our approach may seem simple, it leads us to create the best work of our careers, bringing unique and immersive experiences to our players.

We are looking for an experienced Senior Development Director who is passionate about both process and gaming, to provide daily production leadership to the project and its teams. You will manage project and resource planning, balance scope with capacity, track progress, implement and improve processes, mentor people, and manage risks and mitigation. You are a master of content pipelines and feature development. You understand the iterative nature of creative processes and how to empower them. You know how to build healthy, high functioning relationships with external vendors. You are a force multiplier for the team.

What skills do we look for?


You are passionate about managing creative teams. You have 7+ years working as a project manager in AAA game development, you have 3+ years of experience working in leading game teams, you have experience managing internal and external teams, and you have led a team through all stages of game development, from concept through to launch and live service. You have many conflict resolution tools in your tool belt. You are comfortable talking across all levels of an organization, you always know the status of your project and can visualize that status for any audience. You understand the complexities and requirements of game production and how to manage them.


We believe that you have experience working with (or equivalent):


  • Establishing direction and strategy for a project or multiple teams while ensuring alignment with internal and external leadership, with an emphasis on team empowerment.

  • Project management frameworks such as Agile and/or Waterfall.

  • Monitoring and adjusting capacity plans for a project or multiple teams to address skill gaps and identify funding needs.

  • Owning the budget for a project or multiple teams and partnering with finance to maintain a healthy P&L.

  • Being the point of escalation for conflict management and problem solving.

  • Partnering with Production at all levels to train them and provide mentorship.

  • Establishing and maintaining team health standards through team leaders.

  • Identifying and implementing process improvement initiatives across full projects or multiple teams.

  • Approving plans, schedules, and status reports across the project or multiple teams.

  • Anticipating and solving studio-wide dependencies between the project and external groups.

  • Using change management processes to effectively communicate and measure effectiveness of project wide change.





Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。