- 장소: Toronto
- 시/도: Ontario
- 국가: Canada
설명 및 참여 요건
Software Engineer III, Engineering (Mobile)
Location & Work Model
Locations: Kirkland, Washington or Toronto, Ontario
Work model: Hybrid
Employment type: Full-time employee
WE WANT YOUR BRAINS…
PopCap is looking for brainy, skillful people with a passion for making the world’s best games. What’s in it for you? A super-fun environment, rewarding work, and great perks.
We are seeking a Software Engineer III to join the Plants vs. Zombies franchise, contributing to the continued development of Plants vs. Zombies 3. In this role, you will work as a full-stack engineer across client and backend systems, partnering across disciplines to deliver high-quality features and technical improvements for a globally loved mobile game.
Role Overview
The Software Engineer III (SE3) is an individual contributor responsible for implementing gameplay features, backend services, and development tooling within a pod-based team structure. This role collaborates closely with engineering peers, product, design, art and QA to deliver scoped work with high quality and predictable execution.
The SE3 reports to a Technical Director and contributes to a strong team culture through technical excellence, collaboration, and ownership of assigned work.
Responsibilities
Author and provide peer reviews of technical briefs for feature and tooling implementations.
Full-stack implementation of gameplay features and supporting backend systems.
Develop and maintain client-side systems in Unity (C#) for iOS and Android.
Design, implement, and maintain backend services in Java.
Develop and maintain tools, build scripts, and CI/CD pipelines.
Perform bug fixing and performance optimization across client and server systems.
Participate in team rituals such as code reviews, estimation, and sprint planning.
Collaborate with central technology teams on integrations and shared services.
Actively play the game, provide constructive feedback, and contribute to improving the overall player experience.
Qualifications
Required
Professional experience in software engineering, including shipping and supporting products.
Hands-on experience in at least one of the following areas, with willingness to develop proficiency in the other:
Mobile game or application development using Unity (C#)
Backend development using Java Spring, including service-oriented or online architectures
Experience developing and maintaining CI/CD pipelines (e.g., Jenkins or similar tools).
Experience using Git or similar version control systems.
Strong debugging, problem-solving, and collaboration skills.
Preferred
Experience with Python scripting.
Experience with cloud platforms such as AWS or GCP.
Experience working on mobile or continuously updated products.