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Allmän information

Platser: Hyderabad, Telangana, India 
Roll-ID
214826
Typ av arbetare
Regular Employee
Studio/avdelning
EA Mobile - Slingshot Games (India)
Flexibelt arbetsarrangemang
Hybrid

Description & Requirements

Electronic Arts skapar underhållning på en högre nivå som inspirerar spelare och fans runt om i världen. Här är alla en del av berättelsen. En del av en community där vi kommunicerar och samarbetar med varandra över hela världen. En plats där kreativiteten frodas, nya perspektiv välkomnas och idéer är viktiga. Ett team där vi tillsammans får spelen att bli levande.

Job Description : UI Artist II
Location: Hyderabad, Telangana, India
Department: Art / UI
Employment Type: Full-Time
Work Model: Hybrid


Role Overview
Electronic Arts is looking for a talented and detail-oriented UI Artist to create visually compelling and intuitive player experiences for our mobile games. This role combines strong artistic execution with hands-on implementation inside Unity, requiring close collaboration with UX Designers, Game Designers, Artists, and Engineers.
The ideal candidate is passionate about crafting engaging game interfaces, has a strong eye for visual design and usability, and can bring UI concepts from wireframes and mockups to polished, functional in-game experiences.


Responsibilities

  • Create high-quality UI assets, including HUDs, menus, icons, rewards, popups, stores, progression screens, and other in-game interface elements.
  • Design and implement UI screens, layouts, and visual elements within Unity while maintaining visual fidelity and functionality.
  • Collaborate closely with UX Designers to translate wireframes, player flows, and interaction requirements into polished player-facing experiences.
  • Work with Game Designers, Artists, and Engineers to ensure UI supports gameplay goals and technical requirements.
  • Implement responsive UI layouts using Unity UGUI, Canvas systems, Anchors, Layout Groups, and Prefab workflows.
  • Prepare production-ready assets with proper slicing, optimization, naming conventions, and export pipelines.
  • Create and support UI animations, transitions, and visual polish to enhance the player experience.
  • Ensure UI consistency across a wide range of mobile devices, resolutions, and aspect ratios.
  • Support UI asset integration and management using Unity Addressables and established production workflows.
  • Maintain organized project files, prefabs, documentation, and UI libraries to support efficient team collaboration.
  • Identify, troubleshoot, and resolve UI-related visual, functional, and implementation issues.
  • Optimize UI assets and layouts for mobile performance, memory usage, and scalability.
  • Contribute to improving UI pipelines, workflows, and best practices across the team.


Qualifications

  • 8+ years of experience in UI Art, Game UI Design, or UI implementation within the games industry.
  • Strong visual design fundamentals, including composition, hierarchy, typography, color theory, layout design, and visual communication.
  • Proficiency in Photoshop, Illustrator, Figma, and Unity.
  • Strong experience implementing UI using Unity UGUI, including Canvas systems, Anchors, Layout Groups, and responsive UI workflows.
  • Experience creating and maintaining UI Prefabs and reusable UI components.
  • Familiarity with Unity Addressable and UI asset management workflows.
  • Experience collaborating with UX Designers to translate wireframes, user journeys, and interaction designs into polished in-game experiences.
  • Understanding of UI animation, transitions, optimization, and production constraints.
  • Experience supporting UI across multiple mobile resolutions, aspect ratios, and device specifications.
  • Strong problem-solving, communication, and collaboration skills.
  • Ability to balance artistic quality with technical and production requirements.


Nice to Have

  • Experience shipping mobile free-to-play or live-service games.
  • Familiarity with motion graphics, UI VFX, or interactive animation workflows.
  • Basic C# scripting knowledge related to Unity UI systems.
  • Experience designing rewards, progression, inventory, store, economy, or monetization-related UI.
  • Knowledge of accessibility, usability, and mobile UX best practices.
  • Experience working in Agile development environments.


What You'll Bring

  • Strong artistic sensibility with exceptional attention to detail.
  • Passion for creating intuitive, engaging, and visually appealing player experiences.
  • Ability to balance aesthetics, usability, and technical constraints.
  • Ownership mindset with a proactive approach to problem-solving.
  • Strong collaboration skills and the ability to work effectively across multiple disciplines.
  • Curiosity, adaptability, and a desire to continuously improve both craft and workflow.


Portfolio Requirements
Please include a portfolio showcasing:

  • UI screens, HUDs, menus, stores, rewards, icons, or complete visual systems.
  • Examples of UI implementation within Unity or another game engine.
  • Mobile game UI work demonstrating responsive layouts and usability considerations.
  • UI animations, transitions, motion design, or interactive elements.
  • Clear breakdowns of your individual contributions on shipped, freelance, or personal projects.
  • Examples showing both visual design and final in-engine implementation are highly preferred.


 



Om Electronic Arts
Vi är stolta över att ha en omfattande portfolio med spel och upplevelser, att vi finns på så många platser runt om i världen och att det finns så många olika möjligheter på EA. Vi värdesätter anpassningsförmåga, motståndskraft, kreativitet och nyfikenhet. Från ledarskap som tar fram din potential till att skapa utrymme för lärande och experimenterande ger vi dig möjlighet att göra ett bra jobb och växa med oss.

Vi tar ett helhetsgrepp med vårt förmånsprogram och fokuserar på fysiskt, emotionellt, ekonomiskt och karriärmässigt välmående för att stödja ett balanserat liv. Våra paket är skräddarsydda för att uppfylla lokala behov och kan inkludera hälsoförsäkring, stöd för psykiskt välbefinnande, pensionssparande, betald ledighet, familjeledighet, gratisspel med mera. Vi värnar om miljöer där våra team alltid kan göra sitt allra bästa.

Electronic Arts är en arbetsgivare med lika möjligheter. Alla anställningsbeslut görs utan hänsyn till ras, färg, ursprung, anor, kön, könsidentitet eller -uttryck, sexuell läggning, ålder, genetisk information, religion, funktionsvariationer, sjukdomstillstånd, graviditet, civilstånd, familjestatus, veteranstatus eller annan karakteristik som skyddas av lagen. Vi överväger även anställning av kvalificerade sökande i straffregistret, i enlighet med gällande lagar. EA gör också arbetsplatsen tillgänglig på det sätt som krävs för kvalificerade personer med funktionsvariationer, enligt gällande lagar.