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General Information

Locations: Hyderabad, Telangana, India 
Role ID
214826
Worker Type
Regular Employee
Studio/Department
EA Mobile - Slingshot Games (India)
Work Model
Hybrid

Description & Requirements

Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.

Job Description : UI Artist II
Location: Hyderabad, Telangana, India
Department: Art / UI
Employment Type: Full-Time
Work Model: Hybrid


Role Overview
Electronic Arts is looking for a talented and detail-oriented UI Artist to create visually compelling and intuitive player experiences for our mobile games. This role combines strong artistic execution with hands-on implementation inside Unity, requiring close collaboration with UX Designers, Game Designers, Artists, and Engineers.
The ideal candidate is passionate about crafting engaging game interfaces, has a strong eye for visual design and usability, and can bring UI concepts from wireframes and mockups to polished, functional in-game experiences.


Responsibilities

  • Create high-quality UI assets, including HUDs, menus, icons, rewards, popups, stores, progression screens, and other in-game interface elements.
  • Design and implement UI screens, layouts, and visual elements within Unity while maintaining visual fidelity and functionality.
  • Collaborate closely with UX Designers to translate wireframes, player flows, and interaction requirements into polished player-facing experiences.
  • Work with Game Designers, Artists, and Engineers to ensure UI supports gameplay goals and technical requirements.
  • Implement responsive UI layouts using Unity UGUI, Canvas systems, Anchors, Layout Groups, and Prefab workflows.
  • Prepare production-ready assets with proper slicing, optimization, naming conventions, and export pipelines.
  • Create and support UI animations, transitions, and visual polish to enhance the player experience.
  • Ensure UI consistency across a wide range of mobile devices, resolutions, and aspect ratios.
  • Support UI asset integration and management using Unity Addressables and established production workflows.
  • Maintain organized project files, prefabs, documentation, and UI libraries to support efficient team collaboration.
  • Identify, troubleshoot, and resolve UI-related visual, functional, and implementation issues.
  • Optimize UI assets and layouts for mobile performance, memory usage, and scalability.
  • Contribute to improving UI pipelines, workflows, and best practices across the team.


Qualifications

  • 8+ years of experience in UI Art, Game UI Design, or UI implementation within the games industry.
  • Strong visual design fundamentals, including composition, hierarchy, typography, color theory, layout design, and visual communication.
  • Proficiency in Photoshop, Illustrator, Figma, and Unity.
  • Strong experience implementing UI using Unity UGUI, including Canvas systems, Anchors, Layout Groups, and responsive UI workflows.
  • Experience creating and maintaining UI Prefabs and reusable UI components.
  • Familiarity with Unity Addressable and UI asset management workflows.
  • Experience collaborating with UX Designers to translate wireframes, user journeys, and interaction designs into polished in-game experiences.
  • Understanding of UI animation, transitions, optimization, and production constraints.
  • Experience supporting UI across multiple mobile resolutions, aspect ratios, and device specifications.
  • Strong problem-solving, communication, and collaboration skills.
  • Ability to balance artistic quality with technical and production requirements.


Nice to Have

  • Experience shipping mobile free-to-play or live-service games.
  • Familiarity with motion graphics, UI VFX, or interactive animation workflows.
  • Basic C# scripting knowledge related to Unity UI systems.
  • Experience designing rewards, progression, inventory, store, economy, or monetization-related UI.
  • Knowledge of accessibility, usability, and mobile UX best practices.
  • Experience working in Agile development environments.


What You'll Bring

  • Strong artistic sensibility with exceptional attention to detail.
  • Passion for creating intuitive, engaging, and visually appealing player experiences.
  • Ability to balance aesthetics, usability, and technical constraints.
  • Ownership mindset with a proactive approach to problem-solving.
  • Strong collaboration skills and the ability to work effectively across multiple disciplines.
  • Curiosity, adaptability, and a desire to continuously improve both craft and workflow.


Portfolio Requirements
Please include a portfolio showcasing:

  • UI screens, HUDs, menus, stores, rewards, icons, or complete visual systems.
  • Examples of UI implementation within Unity or another game engine.
  • Mobile game UI work demonstrating responsive layouts and usability considerations.
  • UI animations, transitions, motion design, or interactive elements.
  • Clear breakdowns of your individual contributions on shipped, freelance, or personal projects.
  • Examples showing both visual design and final in-engine implementation are highly preferred.


 



About Electronic Arts
We’re proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.

We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.

Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.
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