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Informazioni generali

Località: Hyderabad, Telangana, India 
ID del ruolo
214826
Tipo di dipendente
Regular Employee
Studio/Reparto
EA Mobile - Slingshot Games (India)
Modalità di lavoro flessibile
Hybrid

Description & Requirements

Electronic Arts crea esperienze di intrattenimento di livello superiore che ispirano giocatori e fan in tutto il mondo. Qui, tutti fanno parte della storia. Parte di una comunità che si connette in tutto il mondo. Un luogo dove la creatività prospera, vengono stimolate nuove prospettive e le idee contano. Una squadra in cui tutti possono giocare.

Job Description : UI Artist II
Location: Hyderabad, Telangana, India
Department: Art / UI
Employment Type: Full-Time
Work Model: Hybrid


Role Overview
Electronic Arts is looking for a talented and detail-oriented UI Artist to create visually compelling and intuitive player experiences for our mobile games. This role combines strong artistic execution with hands-on implementation inside Unity, requiring close collaboration with UX Designers, Game Designers, Artists, and Engineers.
The ideal candidate is passionate about crafting engaging game interfaces, has a strong eye for visual design and usability, and can bring UI concepts from wireframes and mockups to polished, functional in-game experiences.


Responsibilities

  • Create high-quality UI assets, including HUDs, menus, icons, rewards, popups, stores, progression screens, and other in-game interface elements.
  • Design and implement UI screens, layouts, and visual elements within Unity while maintaining visual fidelity and functionality.
  • Collaborate closely with UX Designers to translate wireframes, player flows, and interaction requirements into polished player-facing experiences.
  • Work with Game Designers, Artists, and Engineers to ensure UI supports gameplay goals and technical requirements.
  • Implement responsive UI layouts using Unity UGUI, Canvas systems, Anchors, Layout Groups, and Prefab workflows.
  • Prepare production-ready assets with proper slicing, optimization, naming conventions, and export pipelines.
  • Create and support UI animations, transitions, and visual polish to enhance the player experience.
  • Ensure UI consistency across a wide range of mobile devices, resolutions, and aspect ratios.
  • Support UI asset integration and management using Unity Addressables and established production workflows.
  • Maintain organized project files, prefabs, documentation, and UI libraries to support efficient team collaboration.
  • Identify, troubleshoot, and resolve UI-related visual, functional, and implementation issues.
  • Optimize UI assets and layouts for mobile performance, memory usage, and scalability.
  • Contribute to improving UI pipelines, workflows, and best practices across the team.


Qualifications

  • 8+ years of experience in UI Art, Game UI Design, or UI implementation within the games industry.
  • Strong visual design fundamentals, including composition, hierarchy, typography, color theory, layout design, and visual communication.
  • Proficiency in Photoshop, Illustrator, Figma, and Unity.
  • Strong experience implementing UI using Unity UGUI, including Canvas systems, Anchors, Layout Groups, and responsive UI workflows.
  • Experience creating and maintaining UI Prefabs and reusable UI components.
  • Familiarity with Unity Addressable and UI asset management workflows.
  • Experience collaborating with UX Designers to translate wireframes, user journeys, and interaction designs into polished in-game experiences.
  • Understanding of UI animation, transitions, optimization, and production constraints.
  • Experience supporting UI across multiple mobile resolutions, aspect ratios, and device specifications.
  • Strong problem-solving, communication, and collaboration skills.
  • Ability to balance artistic quality with technical and production requirements.


Nice to Have

  • Experience shipping mobile free-to-play or live-service games.
  • Familiarity with motion graphics, UI VFX, or interactive animation workflows.
  • Basic C# scripting knowledge related to Unity UI systems.
  • Experience designing rewards, progression, inventory, store, economy, or monetization-related UI.
  • Knowledge of accessibility, usability, and mobile UX best practices.
  • Experience working in Agile development environments.


What You'll Bring

  • Strong artistic sensibility with exceptional attention to detail.
  • Passion for creating intuitive, engaging, and visually appealing player experiences.
  • Ability to balance aesthetics, usability, and technical constraints.
  • Ownership mindset with a proactive approach to problem-solving.
  • Strong collaboration skills and the ability to work effectively across multiple disciplines.
  • Curiosity, adaptability, and a desire to continuously improve both craft and workflow.


Portfolio Requirements
Please include a portfolio showcasing:

  • UI screens, HUDs, menus, stores, rewards, icons, or complete visual systems.
  • Examples of UI implementation within Unity or another game engine.
  • Mobile game UI work demonstrating responsive layouts and usability considerations.
  • UI animations, transitions, motion design, or interactive elements.
  • Clear breakdowns of your individual contributions on shipped, freelance, or personal projects.
  • Examples showing both visual design and final in-engine implementation are highly preferred.


 



Su Electronic Arts
Siamo orgogliosi di avere un ampio catalogo di giochi ed esperienze, sedi in tutto il mondo e opportunità in tutta EA. Diamo valore a adattabilità, resilienza, creatività e curiosità. Dalla leadership che esalta il tuo potenziale alla creazione di spazi per l'apprendimento e la sperimentazione, ti incoraggiamo a fare grandi lavori e a perseguire le opportunità di crescita.

Adottiamo un approccio olistico per i nostri programmi di benefit, enfatizzando il benessere fisico, emotivo, finanziario, lavorativo e collettivo a sostegno di una vita equilibrata. I nostri pacchetti sono pensati per soddisfare le esigenze locali e possono includere copertura sanitaria, assistenza per la salute mentale, risparmi per la pensione, permessi retribuiti, congedi familiari, giochi gratuiti e altro ancora. Creiamo ambienti in cui i nostri team possono sempre dare il meglio in ciò che fanno.

Electronic Arts è un datore di lavoro che rispetta le pari opportunità. Tutte le decisioni di impiego sono prese senza tenere conto di razza, colore, origine nazionale, discendenza, sesso, genere, identità o espressione di genere, orientamento sessuale, età, informazioni genetiche, religione, disabilità, condizione medica, gravidanza, stato civile, stato familiare, stato di veterano, o qualsiasi altra caratteristica protetta dalla legge. In conformità con le leggi vigenti, prendiamo in considerazione anche i candidati qualificati con precedenti penali. EA rende inoltre disponibili strutture lavorative per persone qualificate con disabilità, come richiesto dalle leggi vigenti.