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通用信息

地点:Bucharest, Romania 
  • 地点: Southam
  • 州:
  • 国家/地区: United Kingdom

  • 地点: Bucharest
  • 州:
  • 国家/地区: Romania

  • 地点: Guildford
  • 州:
  • 国家/地区: United Kingdom

  • 地点: Offsite - Romania
  • 州:
  • 国家/地区: Romania

  • 地点: Offsite - UK
  • 州:
  • 国家/地区: United Kingdom


角色 ID
204097
工作人员类型
Regular Employee
工作室/部门
EA Studios - SPORTS
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

About EA Sports

EA SPORTS is one of the most iconic brands in entertainment – connecting hundreds of millions around the world to the sports they love through a portfolio of industry-leading video games.

After nearly 30 years of creating genre-defining, interactive football experiences with the world's biggest football entertainment platform, EA SPORTS FC, we begin an exciting new era. EA SPORTS FC will become the future of football from EA SPORTS – as we strive to take global football experiences to new heights, on behalf of football fans everywhere.

With more opportunities than ever to innovate and create new, authentic experiences that bring joy, inclusivity, and immersion to a global community of fans, we invite you to join us and pioneer the future of football with EA SPORTS!

Role

Producer for the EA SPORTS™ FC Live Service Tools team. 

The FC Live Tools team is a key component of one of the most successful live services in gaming and is responsible for developing and maintaining tools used by FC Live team members to design, create and release content to engage players all year round. 

Your Responsibilities

  • Partner with various feature owners across distributed dev teams to establish product goals for new live tools, or improvements to existing ones. 
  • Author the tool feature-briefs, write product specs that can be consumed by engineering and aligned with other stakeholders. 
  • Facilitate scope estimations, including aligning with product goals and identification and escalation of any technical or operational risks. 
  • Work with stakeholders and other Live Tools leads to align the group on priorities. Communicate tradeoffs and alternative scope scenarios when required to cross-functional teams. 
  • Define detailed, testable acceptance criteria for each spec and is available to clarify and adjust as necessary. 
  • Drive delivery of multiple parallel initiatives without oversight. 

Your Qualifications

  • 5+ years of work experience as a Producer for software products.
  • Experience with agile development processes. 
  • Experience with working with distributed development teams. 
  • Experience supporting a live service. 
  • Experience in gathering requirements across a large group of stakeholders.
  • Experience in summarizing these requirements in brief documents, with user stories and acceptance criteria, to be consumed by software engineers. 
  • Excellent communication and stakeholder management. 
  • Experience in UI/UX is a bonus: experience creating wireframes.
  • Experience with Jira and Confluence. 
  • Experience working in a fast-paced environment, managing both long term projects and urgent asks. 


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们的福利计划十分全面,注重身体、情感、财务、职业和社区幸福感,提供带薪休假、育儿假以及免费游戏等更多福利来助力大家维持生活平衡。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。