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通用信息

地点:Stockholm, Stockholm County, Sweden 
角色 ID
209422
工作人员类型
Regular Employee
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Frostbite is EA’s proprietary game engine that comes equipped with tons of tools and technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritize what to build.  Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline. 

We are looking for a Software Engineer to join our Frostbite Architecture Team. As a member of this team, you will design the architecture of the engine and develop tools that enhance the productivity and efficiency of our software engineers.

Responsibilities

  • You will be part of the team evolving the architecture of the Frostbite engine.

  • You will contribute directly to improving features and workflows for future EA games.

  • You will create tools enabling the entire Frostbite ecosystem.

  • You will collaborate with teams to achieve quality and performance goals.

  • You will stay updated and apply industry trends and new technologies.

  • You will work in an agile engineering team - writing and evolving well designed, testable, maintainable and scalable code

  • You will drive continuous improvement of software quality and long term code health

Requirements

  • You have worked in a Software Engineering role.

  • You have experience in C++ and C# development.

  • You have worked on a game or other relevant application.

  • You have experience in software development good practices.

  • You have a desire to push the boundaries of technology.

  • Your motivation comes from enhancing productivity and efficiency in software development

  • You have a great interest to design and develop an architecture with long term code health focus

  • Experience with tools such as Git, Perforce, VisualStudio and CI/CD platforms are a benefit.

The Frostbite Architecture Team reports to the Head of Core Services within the Frostbite Leadership Team that is part of EA Central Technology. Join our dynamic team and contribute to the success of our Frostbite technology, powering some of the world's most popular video games. Apply now and be part of shaping the future of gaming! 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。