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通用信息

地点:Vancouver, British Columbia, Canada 
  • 地点: Vancouver
  • 州:
  • 国家/地区: Canada


角色 ID
205298
工作人员类型
Regular Employee
工作室/部门
CTO - Frostbite
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

 

Frostbite is EA's proprietary game engine that comes equipped with tons of technologies designed to build incredible games. Our in-house engine offers the unique ability to adapt to each game while working hand-in-hand to prioritise what to build. Our goal is to empower creators all over the world to bring their best ideas to life by creating an engine that amplifies innovation across every discipline. Learn More

The Frostbite Workflow Quality Team

The Workflow Quality team within Frostbite Quality Verification ensures that Frostbite's content creator workflows are stable, responsive and releasable to our partner game studios. As a member of the team, you will report to the Development Director and will monitor and debug workflow test automation running in multiple CI systems. You will help prioritize which tests are covered in automation and how they are deployed. You will report on their status and ongoing issues. You will work with other quality designers and software engineers in Workflow Quality and other teams across Frostbite and our partners to keep things green, reduce risk, improve processes, and meet release targets.

Responsibilities

  • Monitor and investigate failures for automated workflow tests — in partnership with feature experts and game teams.
  • Validate new tests locally and in their CI deployment, ensuring they are not flaky in different CI environments.
  • Report status to our team and partners.
  • Define and improve team workflows to comply with our targets, including raising automation and tooling needs and adopting new technologies.
  • Develop skills that help repair broken tests and develop new ones.

Qualifications

  • 4+ years of relevant work experience.
  • Experience with automated testing and CI/CD systems.
  • Knowledge of game engine development and quality processes.
  • Bonus if you have some experience with python, C#, or a similar programming language.


Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。