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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
213735
工作人员类型
Regular Employee
工作室/部门
CT - Creative Innovation
弹性工作安排
Hybrid

Description & Requirements

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Central Technology is the force multiplier, accelerating creative opportunity and progress at EA. We’re a world-class community of technologists, innovators, strategists, and orchestrators transforming interactive entertainment. Together, we power the platforms, AI-driven tools, live services, and infrastructure that ensure global scale, secure player experiences, and unlock bold new possibilities.

Creative Innovation sits at the intersection of emerging technology, creative craft, and game-making — developing the tools, partnerships, and breakthroughs that help EA's studios create more ambitiously. We innovate alongside game teams, pushing the boundaries of what's possible, and our work reaches players through the world's most beloved games.

The Challenge Ahead

As a Software Developer on Creative Innovation's Audio team, you will contribute to a large-scale AI-enabled audio initiative focused on evaluation and workflow integration across EA. You will build tools and systems that connect audio expertise with modern technologies, helping teams adopt improved workflows.

Daily, you will…

  • Design and implement audio tools, pipelines, and workflows that integrate AI capabilities, improving iteration speed and usability for audio artists
  • Develop systems to evaluate audio model outputs, helping define quality standards and identify improvements
  • Contribute to data workflows, including annotation and dataset curation
  • Partner with audio engineers, technical artists, and other partners to align technical solutions with creative goals
  • Report to a Senior Development Director

You are / you have …

  • 5+ years of software engineering experience, including audio pipelines, data workflows, or related tooling
  • Experience building solutions in Python, C#, C++, or TypeScript
  • Experience integrating with back-end systems through REST, gRPC, SDKs, or AI services
  • Experience building automated workflows spanning local applications, AI models, and cloud services
  • Experience with AI workflows, including model evaluation, data annotation, or dataset curation
  • Bachelor's degree in Computer Science, a related field, or equivalent experience

Bonus if you have …

  • Experience with AI/ML Ops, model orchestration, prompt engineering, or local inference systems
  • Familiarity with audio analysis, signal processing, or audio quality evaluation
  • Experience building internal tools with WPF
  • Web development experience with TypeScript/JavaScript and REST/gRPC integrations
  • Experience with CI/CD and version control tools such as Jenkins and GitLab
  • Familiarity with audio engines, middleware, or game engine architectures
  • Proficiency in C# or C++ and desktop frameworks for production-quality tools

 



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。