描述和要求
The EA Digital Platform (EADP) group is the core powering the global EA ecosystem. We provide the foundation for all of EA's incredible games and player experiences with high-level platforms like Cloud, Commerce, Data and AI, Gameplay Services, Identity and Social. By providing reusable capabilities that game teams can easily integrate into their work, we let them focus on making some of the best games in the world and creating meaningful relationships with our players. We're behind the curtain, making it all work together. Come power the future of play with us.
The Challenge Ahead
As a Software Engineer II on EADP's Experimentation Team, you will help build the EA-central online Experimentation live service and enable the LiveCycle Management (LCM) platform. You will report to the Technical Director.
The role may be hybrid or remote, based in any of the following Canadian provinces: British Columbia, Alberta, Quebec, or Ontario.
Responsibilities:
You will extract and process massive data from 20+ game studios and use insights to serve massive online requests.
You will develop analytics systems (batch and real-time processing pipelines) that inform on important metrics, detect anomalies, and forecast future results.
You will analyze raw data to diagnose and debug issues, ensuring data accuracy and reliability.
You will implement statistical algorithms to promote the value of LCM platform, by providing in-depth data insights into players’ engagement with content across live channels.
Qualifications:
3+ years of experience in software development for data intensive systems
Hands-on experience with Experimentation and ability to explain complex statistical mechanisms to diverse customers
Expertise in Python, Java, and SQL
Experience Data Lakehouse solutions, like Snowflake, Trino, Redshift, or Spark
Experience with distributed data processing, data modelling, and software engineering of data services