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通用信息

地点:Vancouver, British Columbia, Canada 
角色 ID
211102
工作人员类型
Temporary Employee
工作室/部门
EA Studios - Quality Verification
弹性工作安排
Hybrid

描述和要求

Electronic Arts 打造更高层次的娱乐体验,激励世界各地的玩家和粉丝。在这里,每个人都是故事的主角。活跃社群,畅联全球。这里充满创造力,鼓励新观点,注重好创意。这是一支人人都能让游戏成为现实的团队。

Welcome to Maxis, home to tinkerers, craftspeople, & storytellers. Our drive is to inspire everyone to make a better world through creative play. As the developer of The Sims, we create games and experiences for millions of people around the world and are always looking for new ways to inspire our players. Maxis is a place where you can do what you love and help others grow while doing it; a place where your unique voice can be heard and seen. We put creativity and inclusivity at the core of our work and don't settle for seeing the world only as it is, but strive to build a world as it could be.

The Quality Engineering team at EA holds an important role, collaborating with Quality Assurance and Game Development to enhance efficiencies through automation and workflow improvements. 

This Software Engineer role in the Quality Engineering organization works with Quality Assurance and Game Development to create tools and technical strategies. The goal is to improve automation infrastructure and increasing efficiencies in the Game Development and QA processes. You will ensure a seamless partner experience, focusing on understanding our partner's needs and building proper tooling solutions to satisfy their requirements and blend in with their existing workflows. You will report to the Technical Director, who will help you identify new technologies and develop new tools for testing. You will also be an on the ground leader in the local team and wider Quality Engineering organization.

  • Role Summary:

    • Build sustainable software tools, tests, and services to empower development teams, and Quality Assurance.

    • Use modern software engineering processes and best practices for requirements, design, implementation, and testing.

    • You will work with all disciplines to gather requirements, collaborate on solutions, and implement.

    • Measurably improve process and best practices to achieve targets across a small team of engineers.

    • Create clear documentation to support workflow processes.

    • Develop automation frameworks, tools, engine components and processes used across studios.

    • Develop robust automation infrastructure to support to support game testing and tool development

    • Interpret requests from your QA and engineering partners, account for and call out any roadblocks or efficiencies your partners may not consider, and propose and apply your creative or technical solutions.

  • Required Qualifications:

    • 10+ years experience in a hands-on development role.

    • 5+ years of professional development experience with OOP Languages, C++.

    • Familiarity with cloud platforms (e.g., AWS, Azure, GCP) and developing/deploying microservices.

    • Familiarity with DevOps tools (Docker, Jenkins, Ansible, Git, Grafana, etc.)

    • Proven experience in quality verification tools, test automation, and large-scale system design.

    • Contributor to technical architecture and design documents for medium/large sized features

    • A solid foundation in Computer Science fundamentals, algorithms, design patterns, test-driven development, CI/CD processes, and data structures.

    • Understanding of SDLC, STLC processes, and quality methodologies.

    • Quality-first mindset and desire to make QA more successful through tools/automation.



Electronic Arts
我们拥有全面的游戏组合和丰富的体验,在世界各地设有分支机构,而且在整个 EA 提供大量机会。我们非常重视适应能力、韧性、创造力和好奇心。我们提供领导岗位让您发挥潜力,为学习和尝试提供空间,赋能您出色地完成工作并寻求成长的机会。

我们对福利计划采用整体方法,强调身体、情感、财务、职业和社区健康,以支持平衡的生活。我们的套餐专为满足当地需求而量身定做,可能包括医疗保险、心理健康支持、退休储蓄、带薪休假、家事休假、免费游戏等。我们营造和谐的环境,让各个团队始终都能尽展所能。

Electronic Arts 是一个注重机会平等的雇主。在聘用员工时不会考虑其种族、肤色、国籍、血统、生理性别、社会性别、性别认同或表达、性取向、年龄、遗传信息、宗教、身心障碍、医疗状况、怀孕状况、婚姻状况、家庭状况或兵役状况,或任何受法律保护的其他特征。我们也会遵守相关法律,考虑招聘有过犯罪记录的合格应聘者。EA 还会根据适用法律的要求,为合资格的残障人士提供工作场所的便利。